*
*/
+// EXTERNAL INCLUDES
+#include <dali/public-api/math/vector4.h>
+
// INTERNAL INCLUDES
#include <dali-toolkit/internal/text/text-definitions.h>
virtual void GetGlyphPositions( Vector2* glyphPositions,
GlyphIndex glyphIndex,
Length numberOfGlyphs ) const = 0;
+
+ /**
+ * @brief Retrieves the text color
+ *
+ * @return The text color
+ */
+ virtual const Vector4& GetTextColor() const = 0;
+
+ /**
+ * @brief Retrieves the shadow offset, 0 indicates no shadow.
+ *
+ * @return The shadow offset.
+ */
+ virtual const Vector2& GetShadowOffset() const = 0;
+
+ /**
+ * @brief Retrieves the shadow color.
+ *
+ * @return The shadow color.
+ */
+ virtual const Vector4& GetShadowColor() const = 0;
+
+ /**
+ * @brief Retrieves the underline color.
+ *
+ * @return The underline color.
+ */
+ virtual const Vector4& GetUnderlineColor() const = 0;
+
+ /**
+ * @brief Returns whether underline is enabled or not.
+ *
+ * @return The underline state.
+ */
+ virtual bool IsUnderlineEnabled() const = 0;
+
+ /**
+ * @brief Retrieves the underline height override
+ *
+ * @return Returns the override height for an underline, 0 indicates that adaptor will determine the height
+ */
+ virtual float GetUnderlineHeight() const = 0;
+
};
} // namespace Text