- int mScrollSpeed; ///< Speed which text should automatically scroll at
- int mLoopCount; ///< Number of time the text should scroll
- float mLoopDelay; ///< Time delay of loop start
- float mWrapGap; ///< Gap before text wraps around when scrolling
+ int mScrollSpeed; ///< Speed which text should automatically scroll at
+ int mLoopCount; ///< Number of time the text should scroll
+ float mLoopDelay; ///< Time delay of loop start
+ float mWrapGap; ///< Gap before text wraps around when scrolling
+ TextLabel::AutoScrollStopMode::Type mStopMode; ///< Stop mode of scrolling text, when loop count is 0.