+void TextScroller::SetGap( int gap )
+{
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextScroller::SetGap gap[%d]\n", gap );
+ mWrapGap = static_cast<float>(gap);
+}
+
+int TextScroller::GetGap() const
+{
+ return static_cast<int>(mWrapGap);
+}
+
+void TextScroller::SetSpeed( int scrollSpeed )
+{
+ mScrollSpeed = std::max( MINIMUM_SCROLL_SPEED, scrollSpeed );
+}
+
+int TextScroller::GetSpeed() const
+{
+ return mScrollSpeed;
+}
+
+void TextScroller::SetLoopCount( int loopCount )
+{
+ if ( loopCount > 0 )
+ {
+ mLoopCount = loopCount;
+ }
+
+ if ( mScrollAnimation && mScrollAnimation.GetState() == Animation::PLAYING )
+ {
+ if ( loopCount == 0 ) // Request to stop looping
+ {
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextScroller::SetLoopCount Single loop forced\n" );
+ mScrollAnimation.SetLoopCount( 1 ); // As animation already playing this allows the current animation to finish instead of trying to stop mid-way
+ }
+ }
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextScroller::SetLoopCount [%d] Status[%s]\n", mLoopCount, (loopCount)?"looping":"stop" );
+}
+
+int TextScroller::GetLoopCount() const
+{
+ return mLoopCount;
+}
+