#include <dali-toolkit/internal/text/text-scroller.h>
// EXTERNAL INCLUDES
+#include <dali/devel-api/images/texture-set-image.h>
#include <dali/devel-api/rendering/geometry.h>
#include <dali/devel-api/rendering/renderer.h>
#include <dali/devel-api/rendering/sampler.h>
sampler.SetFilterMode(FilterMode::NEAREST, FilterMode::NEAREST );
TextureSet textureSet = TextureSet::New();
- textureSet.SetImage( 0u, frameBufferImage );
+ TextureSetImage( textureSet, 0u, frameBufferImage );
textureSet.SetSampler( 0u, sampler );
Geometry meshGeometry;