+const Vector4& Model::GetStrikethroughColor() const
+{
+ return mVisualModel->GetStrikethroughColor();
+}
+
+bool Model::IsStrikethroughEnabled() const
+{
+ return mVisualModel->IsStrikethroughEnabled();
+}
+
+float Model::GetStrikethroughHeight() const
+{
+ return mVisualModel->GetStrikethroughHeight();
+}