virtual void AddDecoration(Actor& actor, bool needsClipping) = 0;
/**
+ * @brief Gets the color of the control.
+ *
+ * @param[out] The color of the control.
+ */
+ virtual void GetControlBackgroundColor(Vector4& color) const = 0;
+
+ /**
* @brief Editable status (on/off).
*
* @return true if it can be edit, else false.