// INTERNAL INCLUDES
#include <dali-toolkit/internal/text/input-style.h>
+#include <dali-toolkit/public-api/controls/text-controls/input-filter-properties.h>
namespace Dali
{
virtual void InputStyleChanged(InputStyle::Mask inputStyleMask) = 0;
/**
+ * @brief Called when the character to be inserted is filtered by the input filter.
+ *
+ * @param[in] type The filter type is ACCEPTED or REJECTED.
+ */
+ virtual void InputFiltered(Toolkit::InputFilter::Property::Type type) = 0;
+
+ /**
* @brief Add a decoration.
*
* @param[in] decoration The actor displaying a decoration.