void GetDefaultFonts( Dali::Vector<FontRun>& fonts, Length numberOfCharacters );
/**
+ * @brief Set the shadow offset.
+ *
+ * @param[in] shadowOffset The shadow offset, 0,0 indicates no shadow.
+ */
+ void SetShadowOffset( const Vector2& shadowOffset );
+
+ /**
+ * @brief Retrieve the shadow offset.
+ *
+ * @return The shadow offset.
+ */
+ const Vector2& GetShadowOffset() const;
+
+ /**
+ * @brief Set the shadow color.
+ *
+ * @param[in] shadowColor The shadow color.
+ */
+ void SetShadowColor( const Vector4& shadowColor );
+
+ /**
+ * @brief Retrieve the shadow color.
+ *
+ * @return The shadow color.
+ */
+ const Vector4& GetShadowColor() const;
+
+ /**
* @brief Called to enable text input.
*
* @note Only selectable or editable controls should calls this.
const Vector2& GetScrollPosition() const;
/**
+ * @brief Query the alignment offset.
+ *
+ * @return The alignmnet offset.
+ */
+ const Vector2& GetAlignmentOffset() const;
+
+ /**
* @copydoc Control::GetNaturalSize()
*/
Vector3 GetNaturalSize();
* @param[in] size A the size of a bounding box to layout text within.
* @return True if the text model or decorations were updated.
*/
- bool Relayout( const Vector2& size );
+ bool Relayout( const Size& size );
/**
* @brief Process queued events which modify the model.
* @param[in] operations The layout operations which need to be done.
* @param[out] layoutSize The size of the laid-out text.
*/
- bool DoRelayout( const Vector2& size,
+ bool DoRelayout( const Size& size,
OperationsMask operations,
Size& layoutSize );
/**
+ * @brief Calulates the alignment of the whole text inside the bounding box.
+ *
+ * @param[in] size The size of the bounding box.
+ */
+ void CalculateTextAlignment( const Size& size );
+
+ /**
* @brief Return the layout engine.
*
* @return A reference to the layout engine.