* @param[in] state The state of the gesture.
* @param[in] displacement This distance panned since the last pan gesture.
*/
- void PanEvent( Gesture::State state, const Vector2& displacement );
+ void PanEvent( GestureState state, const Vector2& displacement );
/**
* @brief Called by editable UI controls when a long press gesture occurs.
* @param[in] x The x position relative to the top-left of the parent control.
* @param[in] y The y position relative to the top-left of the parent control.
*/
- void LongPressEvent( Gesture::State state, float x, float y );
+ void LongPressEvent( GestureState state, float x, float y );
/**
* @brief Creates a selection event.