const Vector4& GetShadowColor() const;
/**
- * @brief Sets the shadow's properties string.
- *
- * @note The string is stored to be recovered.
- *
- * @param[in] shadowProperties The shadow's properties string.
- */
- void SetDefaultShadowProperties( const std::string& shadowProperties );
-
- /**
- * @brief Retrieves the shadow's properties string.
- *
- * @return The shadow's properties string.
- */
- const std::string& GetDefaultShadowProperties() const;
-
- /**
* @brief Set the underline color.
*
* @param[in] color color of underline.
float GetUnderlineHeight() const;
/**
- * @brief Sets the underline's properties string.
- *
- * @note The string is stored to be recovered.
- *
- * @param[in] underlineProperties The underline's properties string.
- */
- void SetDefaultUnderlineProperties( const std::string& underlineProperties );
-
- /**
- * @brief Retrieves the underline's properties string.
- *
- * @return The underline's properties string.
- */
- const std::string& GetDefaultUnderlineProperties() const;
-
- /**
* @brief Sets the emboss's properties string.
*
* @note The string is stored to be recovered.
*/
UpdateTextType Relayout( const Size& size );
+ /**
+ * @brief Request a relayout using the ControlInterface.
+ */
+ void RequestRelayout();
+
public: // Input style change signals.
/**