+ * @return The cursor position.
+ */
+ unsigned int GetLogicalCursorPosition() const;
+
+ /**
+ * @brief Replaces any placeholder text previously set.
+ *
+ * @param[in] type Different placeholder-text can be shown when the control is active/inactive.
+ * @param[in] text A string of UTF-8 characters.
+ */
+ void SetPlaceholderText( PlaceholderType type, const std::string& text );
+
+ /**
+ * @brief Retrieve any placeholder text previously set.
+ *
+ * @param[in] type Different placeholder-text can be shown when the control is active/inactive.
+ * @param[out] A string of UTF-8 characters.
+ */
+ void GetPlaceholderText( PlaceholderType type, std::string& text ) const;
+
+ /**
+ * @brief Sets the maximum number of characters that can be inserted into the TextModel
+ *
+ * @param[in] maxCharacters maximum number of characters to be accepted
+ */
+ void SetMaximumNumberOfCharacters( int maxCharacters );
+
+ /**
+ * @brief Sets the maximum number of characters that can be inserted into the TextModel
+ *
+ * @param[in] maxCharacters maximum number of characters to be accepted
+ */
+ int GetMaximumNumberOfCharacters();
+
+ /**
+ * @brief Set the default font family.
+ *
+ * @param[in] defaultFontFamily The default font family.
+ */
+ void SetDefaultFontFamily( const std::string& defaultFontFamily );
+
+ /**
+ * @brief Retrieve the default font family.
+ *
+ * @return The default font family.
+ */
+ const std::string& GetDefaultFontFamily() const;
+
+ /**
+ * @brief Set the default font style.
+ *
+ * @param[in] defaultFontStyle The default font style.
+ */
+ void SetDefaultFontStyle( const std::string& defaultFontStyle );
+
+ /**
+ * @brief Retrieve the default font style.
+ *
+ * @return The default font style.
+ */
+ const std::string& GetDefaultFontStyle() const;
+
+ /**
+ * @brief Set the default point size.
+ *
+ * @param[in] defaultFontStyle The default point size.
+ */
+ void SetDefaultPointSize( float pointSize );
+
+ /**
+ * @brief Retrieve the default point size.
+ *
+ * @return The default point size.
+ */
+ float GetDefaultPointSize() const;
+
+ /**
+ * @brief Set the text color
+ *
+ * @param textColor The text color
+ */
+ void SetTextColor( const Vector4& textColor );
+
+ /**
+ * @brief Retrieve the text color
+ *
+ * @return The text color
+ */
+ const Vector4& GetTextColor() const;
+
+ /**
+ * @brief Set the text color
+ *
+ * @param textColor The text color
+ */
+ void SetPlaceholderTextColor( const Vector4& textColor );
+
+ /**
+ * @brief Retrieve the text color
+ *
+ * @return The text color
+ */
+ const Vector4& GetPlaceholderTextColor() const;
+
+ /**
+ * @brief Set the shadow offset.
+ *
+ * @param[in] shadowOffset The shadow offset, 0,0 indicates no shadow.
+ */
+ void SetShadowOffset( const Vector2& shadowOffset );
+
+ /**
+ * @brief Retrieve the shadow offset.
+ *
+ * @return The shadow offset.
+ */
+ const Vector2& GetShadowOffset() const;
+
+ /**
+ * @brief Set the shadow color.
+ *
+ * @param[in] shadowColor The shadow color.
+ */
+ void SetShadowColor( const Vector4& shadowColor );
+
+ /**
+ * @brief Retrieve the shadow color.
+ *
+ * @return The shadow color.
+ */
+ const Vector4& GetShadowColor() const;
+
+ /**
+ * @brief Set the underline color.
+ *
+ * @param[in] color color of underline.
+ */
+ void SetUnderlineColor( const Vector4& color );
+
+ /**
+ * @brief Retrieve the underline color.
+ *
+ * @return The underline color.
+ */
+ const Vector4& GetUnderlineColor() const;
+
+ /**
+ * @brief Set the underline enabled flag.
+ *
+ * @param[in] enabled The underline enabled flag.
+ */
+ void SetUnderlineEnabled( bool enabled );
+
+ /**
+ * @brief Returns whether the text is underlined or not.
+ *
+ * @return The underline state.