void EnableTextInput( DecoratorPtr decorator );
/**
+ * @brief Used to switch between bitmap & vector based glyphs
+ *
+ * @param[in] glyphType The type of glyph; note that metrics for bitmap & vector based glyphs are different.
+ */
+ void SetGlyphType( TextAbstraction::GlyphType glyphType );
+
+ /**
* @brief Enables/disables the mark-up processor.
*
* By default is disabled.