#include <dali/public-api/object/ref-object.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/controls/text-controls/text-selection-popup-callback-interface.h>
#include <dali-toolkit/internal/text/decorator/text-decorator.h>
#include <dali-toolkit/internal/text/font-run.h>
#include <dali-toolkit/internal/text/layouts/layout-engine.h>
* It provides a view of the text that can be used by rendering back-ends.
*
* For selectable/editable UI controls, the controller handles input events from the UI control
- * and decorations (grab handles etc) via an observer interface.
+ * and decorations (grab handles etc) via the Decorator::ControllerInterface interface.
+ *
+ * The text selection popup button callbacks are as well handled via the TextSelectionPopupCallbackInterface interface.
*/
-class Controller : public RefObject, public Decorator::Observer
+class Controller : public RefObject, public Decorator::ControllerInterface, public TextSelectionPopupCallbackInterface
{
public:
void ResetText();
/**
+ * @brief Used to reset the cursor position after setting a new text.
+ *
+ * @param[in] cursorIndex Where to place the cursor.
+ */
+ void ResetCursorPosition( CharacterIndex cursorIndex );
+
+ /**
+ * @brief Used to reset the scroll position after setting a new text.
+ */
+ void ResetScrollPosition();
+
+ /**
* @brief Used to process an event queued from SetText()
*/
void TextReplacedEvent();
void PanEvent( Gesture::State state, const Vector2& displacement );
/**
- * @copydoc Dali::Toolkit::Text::Decorator::Observer::HandleEvent()
- */
- virtual void HandleEvent( HandleType handle, HandleState state, float x, float y );
-
- /**
* @brief Event received from IMF manager
*
* @param[in] imfManager The IMF manager.
*/
ImfManager::ImfCallbackData OnImfEvent( ImfManager& imfManager, const ImfManager::ImfEventData& imfEvent );
+ /**
+ * @copydoc Dali::Toolkit::Text::Decorator::ControllerInterface::GetTargetSize()
+ */
+ virtual void GetTargetSize( Vector2& targetSize );
+
+ /**
+ * @copydoc Dali::Toolkit::Text::Decorator::ControllerInterface::AddDecoration()
+ */
+ virtual void AddDecoration( Actor& actor, bool needsClipping );
+
+ /**
+ * @copydoc Dali::Toolkit::Text::Decorator::ControllerInterface::DecorationEvent()
+ */
+ virtual void DecorationEvent( HandleType handle, HandleState state, float x, float y );
+
+ /**
+ * @copydoc Dali::Toolkit::TextSelectionPopup::TextPopupButtonCallbackInterface::TextPopupButtonTouched()
+ */
+ virtual void TextPopupButtonTouched( Dali::Toolkit::TextSelectionPopup::Buttons button );
+
protected:
/**