{
#if defined(DEBUG_ENABLED)
- Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS");
+ Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Verbose, true, "LOG_TEXT_CONTROLS");
#endif
const float MAX_FLOAT = std::numeric_limits<float>::max();
0 != mImpl->mEventData->mPreEditLength )
{
CharacterIndex offset = mImpl->mEventData->mPrimaryCursorPosition - mImpl->mEventData->mPreEditStartPosition;
+
removedPrevious = RemoveText( -static_cast<int>(offset), mImpl->mEventData->mPreEditLength );
mImpl->mEventData->mPrimaryCursorPosition = mImpl->mEventData->mPreEditStartPosition;
removedPrevious = RemoveSelectedText();
}
- if( ! text.empty() )
+ if( !text.empty() )
{
// Convert text into UTF-32
utf32Characters.Resize( text.size() );
mImpl->mEventData->mPreEditLength = utf32Characters.Count();
mImpl->mEventData->mPreEditFlag = true;
- // Add the underline for the pre-edit text.
- const GlyphIndex* const charactersToGlyphBuffer = mImpl->mVisualModel->mCharactersToGlyph.Begin();
- const Length* const glyphsPerCharacterBuffer = mImpl->mVisualModel->mGlyphsPerCharacter.Begin();
-
- const GlyphIndex glyphStart = *( charactersToGlyphBuffer + mImpl->mEventData->mPreEditStartPosition );
- const CharacterIndex lastPreEditCharacter = mImpl->mEventData->mPreEditStartPosition + ( ( mImpl->mEventData->mPreEditLength > 0u ) ? mImpl->mEventData->mPreEditLength - 1u : 0u );
- const Length numberOfGlyphsLastCharacter = *( glyphsPerCharacterBuffer + lastPreEditCharacter );
- const GlyphIndex glyphEnd = *( charactersToGlyphBuffer + lastPreEditCharacter ) + ( numberOfGlyphsLastCharacter > 1u ? numberOfGlyphsLastCharacter - 1u : 0u );
+ if( 0u != mImpl->mVisualModel->mCharactersToGlyph.Count() )
+ {
+ // Add the underline for the pre-edit text.
+ const GlyphIndex* const charactersToGlyphBuffer = mImpl->mVisualModel->mCharactersToGlyph.Begin();
+ const Length* const glyphsPerCharacterBuffer = mImpl->mVisualModel->mGlyphsPerCharacter.Begin();
- GlyphRun underlineRun;
- underlineRun.glyphIndex = glyphStart;
- underlineRun.numberOfGlyphs = 1u + glyphEnd - glyphStart;
+ const GlyphIndex glyphStart = *( charactersToGlyphBuffer + mImpl->mEventData->mPreEditStartPosition );
+ const CharacterIndex lastPreEditCharacter = mImpl->mEventData->mPreEditStartPosition + ( ( mImpl->mEventData->mPreEditLength > 0u ) ? mImpl->mEventData->mPreEditLength - 1u : 0u );
+ const Length numberOfGlyphsLastCharacter = *( glyphsPerCharacterBuffer + lastPreEditCharacter );
+ const GlyphIndex glyphEnd = *( charactersToGlyphBuffer + lastPreEditCharacter ) + ( numberOfGlyphsLastCharacter > 1u ? numberOfGlyphsLastCharacter - 1u : 0u );
- // TODO: At the moment the underline runs are only for pre-edit.
- mImpl->mVisualModel->mUnderlineRuns.PushBack( underlineRun );
+ GlyphRun underlineRun;
+ underlineRun.glyphIndex = glyphStart;
+ underlineRun.numberOfGlyphs = 1u + glyphEnd - glyphStart;
+ // TODO: At the moment the underline runs are only for pre-edit.
+ mImpl->mVisualModel->mUnderlineRuns.PushBack( underlineRun );
+ }
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "mPreEditStartPosition %d mPreEditLength %d\n", mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength );
}
}