return mImpl->mModel.Get();
}
+float Controller::GetScrollAmountByUserInput()
+{
+ float scrollAmount = 0.0f;
+
+ if (NULL != mImpl->mEventData && mImpl->mEventData->mCheckScrollAmount)
+ {
+ scrollAmount = mImpl->mModel->mScrollPosition.y - mImpl->mModel->mScrollPositionLast.y;
+ mImpl->mEventData->mCheckScrollAmount = false;
+ }
+ return scrollAmount;
+}
+
// public : Relayout.
Controller::UpdateTextType Controller::Relayout( const Size& size )
// Do not re-do any operation until something changes.
mImpl->mOperationsPending = NO_OPERATION;
+ mImpl->mModel->mScrollPositionLast = mImpl->mModel->mScrollPosition;
// Whether the text control is editable
const bool isEditable = NULL != mImpl->mEventData;
( Dali::DALI_KEY_CURSOR_UP == keyCode ) ||
( Dali::DALI_KEY_CURSOR_DOWN == keyCode ) )
{
+ mImpl->mEventData->mCheckScrollAmount = true;
+
Event event( Event::CURSOR_KEY_EVENT );
event.p1.mInt = keyCode;
mImpl->mEventData->mEventQueue.push_back( event );
// The laid-out lines.
Vector<LineRun>& lines = mImpl->mModel->mVisualModel->mLines;
+ // Need to align with the control's size as the text may contain lines
+ // starting either with left to right text or right to left.
mImpl->mLayoutEngine.Align( size,
startIndex,
requestedNumberOfCharacters,
mImpl->mModel->mHorizontalAlignment,
- lines );
+ lines,
+ mImpl->mModel->mAlignmentOffset );
viewUpdated = true;
}
return;
}
+ mImpl->mEventData->mCheckScrollAmount = true;
+
// The natural size needs to be re-calculated.
mImpl->mRecalculateNaturalSize = true;
return;
}
+ mImpl->mEventData->mCheckScrollAmount = true;
+
// The natural size needs to be re-calculated.
mImpl->mRecalculateNaturalSize = true;
mImpl->mEventData->mEventQueue.push_back( event );
}
+ mImpl->mEventData->mCheckScrollAmount = true;
mImpl->RequestRelayout();
}
}