EventHandler::SelectEvent(*this, x, y, selectType);
}
+void Controller::SelectEvent(const uint32_t start, const uint32_t end, SelectionType selectType)
+{
+ EventHandler::SelectEvent(*this, start, end, selectType);
+}
+
void Controller::SetTextSelectionRange(const uint32_t* start, const uint32_t* end)
{
if(mImpl->mEventData)
return mImpl->GetPrimaryCursorPosition();
}
-bool Controller::SetPrimaryCursorPosition(CharacterIndex index)
+bool Controller::SetPrimaryCursorPosition(CharacterIndex index, bool focused)
{
if(mImpl->mEventData)
{
mImpl->mEventData->mIsLeftHandleSelected = true;
mImpl->mEventData->mIsRightHandleSelected = true;
mImpl->mEventData->mCheckScrollAmount = true;
- if(mImpl->SetPrimaryCursorPosition(index))
+ if(mImpl->SetPrimaryCursorPosition(index, focused) && focused)
{
KeyboardFocusGainEvent();
return true;
SelectEvent(0.f, 0.f, SelectionType::NONE);
}
+void Controller::SelectText(const uint32_t start, const uint32_t end)
+{
+ SelectEvent(start, end, SelectionType::RANGE);
+}
+
string Controller::GetSelectedText() const
{
string text;