Merge "GetLineCount() after GetTextDirection() returns wrong value." into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / text-controller.cpp
index e0c63c8..a3d77d4 100755 (executable)
@@ -20,6 +20,7 @@
 
 // EXTERNAL INCLUDES
 #include <limits>
+#include <cmath>
 #include <memory.h>
 #include <dali/public-api/adaptor-framework/key.h>
 #include <dali/integration-api/debug.h>
@@ -61,6 +62,7 @@ const char * const PLACEHOLDER_FONT_STYLE = "fontStyle";
 const char * const PLACEHOLDER_POINT_SIZE = "pointSize";
 const char * const PLACEHOLDER_PIXEL_SIZE = "pixelSize";
 const char * const PLACEHOLDER_ELLIPSIS = "ellipsis";
+const unsigned int MAX_TEXT_LENGTH = 1024u * 32u;
 
 float ConvertToEven( float value )
 {
@@ -68,6 +70,16 @@ float ConvertToEven( float value )
   return static_cast<float>( intValue + ( intValue & 1 ) );
 }
 
+int ConvertPixelToPint( float pixel )
+{
+  unsigned int horizontalDpi = 0u;
+  unsigned int verticalDpi = 0u;
+  Dali::TextAbstraction::FontClient fontClient = Dali::TextAbstraction::FontClient::Get();
+  fontClient.GetDpi( horizontalDpi, verticalDpi );
+
+  return ( pixel * 72.f ) / static_cast< float >( horizontalDpi );
+}
+
 } // namespace
 
 namespace Dali
@@ -309,7 +321,7 @@ bool Controller::IsSmoothHandlePanEnabled() const
 
 void Controller::SetMaximumNumberOfCharacters( Length maxCharacters )
 {
-  mImpl->mMaximumNumberOfCharacters = maxCharacters;
+  mImpl->mMaximumNumberOfCharacters = std::min( maxCharacters, MAX_TEXT_LENGTH );
 }
 
 int Controller::GetMaximumNumberOfCharacters()
@@ -383,6 +395,18 @@ void Controller::SetHorizontalAlignment( Text::HorizontalAlignment::Type alignme
     // Set the flag to redo the alignment operation.
     mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | ALIGN );
 
+    if( mImpl->mEventData )
+    {
+      mImpl->mEventData->mUpdateAlignment = true;
+
+      // Update the cursor if it's in editing mode
+      if( EventData::IsEditingState( mImpl->mEventData->mState ) )
+      {
+        mImpl->ChangeState( EventData::EDITING );
+        mImpl->mEventData->mUpdateCursorPosition = true;
+      }
+    }
+
     mImpl->RequestRelayout();
   }
 }
@@ -479,6 +503,92 @@ bool Controller::IsTextElideEnabled() const
   return mImpl->mModel->mElideEnabled;
 }
 
+void Controller::SetTextFitEnabled(bool enabled)
+{
+  mImpl->mTextFitEnabled = enabled;
+}
+
+bool Controller::IsTextFitEnabled() const
+{
+  return mImpl->mTextFitEnabled;
+}
+
+void Controller::SetTextFitMinSize( float minSize, FontSizeType type )
+{
+  switch( type )
+  {
+    case POINT_SIZE:
+    {
+      mImpl->mTextFitMinSize = minSize;
+      break;
+    }
+    case PIXEL_SIZE:
+    {
+      mImpl->mTextFitMinSize = ConvertPixelToPint( minSize );
+      break;
+    }
+  }
+}
+
+float Controller::GetTextFitMinSize() const
+{
+  return mImpl->mTextFitMinSize;
+}
+
+void Controller::SetTextFitMaxSize( float maxSize, FontSizeType type )
+{
+  switch( type )
+  {
+    case POINT_SIZE:
+    {
+      mImpl->mTextFitMaxSize = maxSize;
+      break;
+    }
+    case PIXEL_SIZE:
+    {
+      mImpl->mTextFitMaxSize = ConvertPixelToPint( maxSize );
+      break;
+    }
+  }
+}
+
+float Controller::GetTextFitMaxSize() const
+{
+  return mImpl->mTextFitMaxSize;
+}
+
+void Controller::SetTextFitStepSize( float step, FontSizeType type )
+{
+  switch( type )
+  {
+    case POINT_SIZE:
+    {
+      mImpl->mTextFitStepSize = step;
+      break;
+    }
+    case PIXEL_SIZE:
+    {
+      mImpl->mTextFitStepSize = ConvertPixelToPint( step );
+      break;
+    }
+  }
+}
+
+float Controller::GetTextFitStepSize() const
+{
+  return mImpl->mTextFitStepSize;
+}
+
+void Controller::SetTextFitContentSize(Vector2 size)
+{
+  mImpl->mTextFitContentSize = size;
+}
+
+Vector2 Controller::GetTextFitContentSize() const
+{
+  return mImpl->mTextFitContentSize;
+}
+
 void Controller::SetPlaceholderTextElideEnabled( bool enabled )
 {
   mImpl->mEventData->mIsPlaceholderElideEnabled = enabled;
@@ -592,6 +702,13 @@ void Controller::SetText( const std::string& text )
       utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
     }
 
+    // Limit the text size. If the text size is too large, crash or deadlock will occur.
+    if( textSize > MAX_TEXT_LENGTH )
+    {
+      DALI_LOG_WARNING( "The text size is too large(%d), limit the length to 32,768u\n", textSize );
+      textSize = MAX_TEXT_LENGTH;
+    }
+
     //  Convert text into UTF-32
     Vector<Character>& utf32Characters = mImpl->mModel->mLogicalModel->mText;
     utf32Characters.Resize( textSize );
@@ -1137,6 +1254,10 @@ void Controller::SetDefaultColor( const Vector4& color )
   {
     mImpl->mModel->mVisualModel->SetTextColor( color );
 
+    mImpl->mModel->mLogicalModel->mColorRuns.Clear();
+
+    mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | COLOR );
+
     mImpl->RequestRelayout();
   }
 }
@@ -1335,7 +1456,7 @@ const std::string& Controller::GetDefaultOutlineProperties() const
 
 bool Controller::SetDefaultLineSpacing( float lineSpacing )
 {
-  if( std::abs(lineSpacing - mImpl->mLayoutEngine.GetDefaultLineSpacing()) > Math::MACHINE_EPSILON_1000 )
+  if( std::fabs( lineSpacing - mImpl->mLayoutEngine.GetDefaultLineSpacing() ) > Math::MACHINE_EPSILON_1000 )
   {
     mImpl->mLayoutEngine.SetDefaultLineSpacing(lineSpacing);
     mImpl->mRecalculateNaturalSize = true;
@@ -1923,7 +2044,6 @@ Vector3 Controller::GetNaturalSize()
                                                                            GET_SCRIPTS       |
                                                                            VALIDATE_FONTS    |
                                                                            GET_LINE_BREAKS   |
-                                                                           GET_WORD_BREAKS   |
                                                                            BIDI_INFO         |
                                                                            SHAPE_TEXT        |
                                                                            GET_GLYPH_METRICS );
@@ -1983,6 +2103,97 @@ Vector3 Controller::GetNaturalSize()
   return naturalSize;
 }
 
+bool Controller::CheckForTextFit( float pointSize, Size& layoutSize )
+{
+  Size textSize;
+  mImpl->mFontDefaults->mFitPointSize = pointSize;
+  mImpl->mFontDefaults->sizeDefined = true;
+  ClearFontData();
+
+  // Operations that can be done only once until the text changes.
+  const OperationsMask onlyOnceOperations = static_cast<OperationsMask>( CONVERT_TO_UTF32 |
+                                                                              GET_SCRIPTS |
+                                                                           VALIDATE_FONTS |
+                                                                          GET_LINE_BREAKS |
+                                                                                BIDI_INFO |
+                                                                                SHAPE_TEXT|
+                                                                         GET_GLYPH_METRICS );
+
+  mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u;
+  mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters = mImpl->mModel->mLogicalModel->mText.Count();
+
+  // Make sure the model is up-to-date before layouting
+  mImpl->UpdateModel( onlyOnceOperations );
+
+  DoRelayout( Size( layoutSize.width, MAX_FLOAT ),
+              static_cast<OperationsMask>( onlyOnceOperations | LAYOUT),
+              textSize);
+
+  // Clear the update info. This info will be set the next time the text is updated.
+  mImpl->mTextUpdateInfo.Clear();
+  mImpl->mTextUpdateInfo.mClearAll = true;
+
+  if( textSize.width > layoutSize.width || textSize.height > layoutSize.height )
+  {
+    return false;
+  }
+  return true;
+}
+
+void Controller::FitPointSizeforLayout( Size layoutSize )
+{
+  const OperationsMask operations  = mImpl->mOperationsPending;
+  if( NO_OPERATION != ( UPDATE_LAYOUT_SIZE & operations ) )
+  {
+    bool actualellipsis = mImpl->mModel->mElideEnabled;
+    float minPointSize = mImpl->mTextFitMinSize;
+    float maxPointSize = mImpl->mTextFitMaxSize;
+    float pointInterval = mImpl->mTextFitStepSize;
+
+    mImpl->mModel->mElideEnabled = false;
+    Vector<float> pointSizeArray;
+
+    // check zero value
+    if( pointInterval < 1.f )
+    {
+      mImpl->mTextFitStepSize = pointInterval = 1.0f;
+    }
+
+    pointSizeArray.Reserve( static_cast< unsigned int >( ceil( ( maxPointSize - minPointSize ) / pointInterval ) ) );
+
+    for( float i = minPointSize; i < maxPointSize; i += pointInterval )
+    {
+      pointSizeArray.PushBack( i );
+    }
+
+    pointSizeArray.PushBack( maxPointSize );
+
+    int bestSizeIndex = 0;
+    int min = bestSizeIndex + 1;
+    int max = pointSizeArray.Size() - 1;
+    while( min <= max )
+    {
+      int destI = ( min + max ) / 2;
+
+      if( CheckForTextFit( pointSizeArray[destI], layoutSize ) )
+      {
+        bestSizeIndex = min;
+        min = destI + 1;
+      }
+      else
+      {
+        max = destI - 1;
+        bestSizeIndex = max;
+      }
+    }
+
+    mImpl->mModel->mElideEnabled = actualellipsis;
+    mImpl->mFontDefaults->mFitPointSize = pointSizeArray[bestSizeIndex];
+    mImpl->mFontDefaults->sizeDefined = true;
+    ClearFontData();
+  }
+}
+
 float Controller::GetHeightForWidth( float width )
 {
   DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::GetHeightForWidth %p width %f\n", this, width );
@@ -1999,7 +2210,6 @@ float Controller::GetHeightForWidth( float width )
                                                                            GET_SCRIPTS       |
                                                                            VALIDATE_FONTS    |
                                                                            GET_LINE_BREAKS   |
-                                                                           GET_WORD_BREAKS   |
                                                                            BIDI_INFO         |
                                                                            SHAPE_TEXT        |
                                                                            GET_GLYPH_METRICS );
@@ -2221,7 +2431,6 @@ Toolkit::DevelText::TextDirection::Type Controller::GetTextDirection()
                                                                            GET_SCRIPTS       |
                                                                            VALIDATE_FONTS    |
                                                                            GET_LINE_BREAKS   |
-                                                                           GET_WORD_BREAKS   |
                                                                            BIDI_INFO         |
                                                                            SHAPE_TEXT        |
                                                                            GET_GLYPH_METRICS );
@@ -2245,6 +2454,9 @@ Toolkit::DevelText::TextDirection::Type Controller::GetTextDirection()
     // Clear the update info. This info will be set the next time the text is updated.
     mImpl->mTextUpdateInfo.Clear();
 
+    // FullRelayoutNeeded should be true because DoRelayout is MAX_FLOAT, MAX_FLOAT.
+    mImpl->mTextUpdateInfo.mFullRelayoutNeeded = true;
+
     mImpl->mUpdateTextDirection = false;
   }
 
@@ -3498,6 +3710,17 @@ bool Controller::RemoveText( int cursorOffset,
         }
       }
 
+      // If the number of current text and the number of characters to be deleted are same,
+      // it means all texts should be removed and all Preedit variables should be initialized.
+      if( ( currentText.Count() - numberOfCharacters == 0 ) && ( cursorIndex == 0 ) )
+      {
+        if( mImpl->mEventData )
+        {
+          mImpl->mEventData->mPreEditStartPosition = 0;
+          mImpl->mEventData->mPreEditLength = 0;
+        }
+      }
+
       // Updates the text style runs by removing characters. Runs with no characters are removed.
       mImpl->mModel->mLogicalModel->UpdateTextStyleRuns( cursorIndex, -numberOfCharacters );
 
@@ -3577,7 +3800,7 @@ bool Controller::DoRelayout( const Size& size,
     // Make sure the index is not out of bound
     if ( charactersToGlyph.Count() != glyphsPerCharacter.Count() ||
          requestedNumberOfCharacters > charactersToGlyph.Count() ||
-         ( lastIndex >= charactersToGlyph.Count() && charactersToGlyph.Count() > 0u ) )
+         ( lastIndex > charactersToGlyph.Count() && charactersToGlyph.Count() > 0u ) )
     {
       std::string currentText;
       GetText( currentText );
@@ -3604,38 +3827,16 @@ bool Controller::DoRelayout( const Size& size,
       return true;
     }
 
-    const Vector<LineBreakInfo>& lineBreakInfo = mImpl->mModel->mLogicalModel->mLineBreakInfo;
-    const Vector<WordBreakInfo>& wordBreakInfo = mImpl->mModel->mLogicalModel->mWordBreakInfo;
-    const Vector<CharacterDirection>& characterDirection = mImpl->mModel->mLogicalModel->mCharacterDirections;
-    const Vector<GlyphInfo>& glyphs = mImpl->mModel->mVisualModel->mGlyphs;
-    const Vector<CharacterIndex>& glyphsToCharactersMap = mImpl->mModel->mVisualModel->mGlyphsToCharacters;
-    const Vector<Length>& charactersPerGlyph = mImpl->mModel->mVisualModel->mCharactersPerGlyph;
-    const Character* const textBuffer = mImpl->mModel->mLogicalModel->mText.Begin();
-    const float outlineWidth = static_cast<float>( mImpl->mModel->GetOutlineWidth() );
-
     // Set the layout parameters.
     Layout::Parameters layoutParameters( size,
-                                         textBuffer,
-                                         lineBreakInfo.Begin(),
-                                         wordBreakInfo.Begin(),
-                                         ( 0u != characterDirection.Count() ) ? characterDirection.Begin() : NULL,
-                                         glyphs.Begin(),
-                                         glyphsToCharactersMap.Begin(),
-                                         charactersPerGlyph.Begin(),
-                                         charactersToGlyphBuffer,
-                                         glyphsPerCharacterBuffer,
-                                         totalNumberOfGlyphs,
-                                         mImpl->mModel->mHorizontalAlignment,
-                                         mImpl->mModel->mLineWrapMode,
-                                         outlineWidth,
-                                         mImpl->mModel->mIgnoreSpacesAfterText,
-                                         mImpl->mModel->mMatchSystemLanguageDirection );
+                                         mImpl->mModel);
 
     // Resize the vector of positions to have the same size than the vector of glyphs.
     Vector<Vector2>& glyphPositions = mImpl->mModel->mVisualModel->mGlyphPositions;
     glyphPositions.Resize( totalNumberOfGlyphs );
 
     // Whether the last character is a new paragraph character.
+    const Character* const textBuffer = mImpl->mModel->mLogicalModel->mText.Begin();
     mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph =  TextAbstraction::IsNewParagraph( *( textBuffer + ( mImpl->mModel->mLogicalModel->mText.Count() - 1u ) ) );
     layoutParameters.isLastNewParagraph = mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph;
 
@@ -3671,8 +3872,6 @@ bool Controller::DoRelayout( const Size& size,
     bool isAutoScrollEnabled = mImpl->mIsAutoScrollEnabled;
     Size newLayoutSize;
     viewUpdated = mImpl->mLayoutEngine.LayoutText( layoutParameters,
-                                                   glyphPositions,
-                                                   mImpl->mModel->mVisualModel->mLines,
                                                    newLayoutSize,
                                                    elideTextEnabled,
                                                    isAutoScrollEnabled );
@@ -3689,46 +3888,10 @@ bool Controller::DoRelayout( const Size& size,
         mImpl->mIsTextDirectionRTL = false;
       }
 
-      // Reorder the lines
-      if( NO_OPERATION != ( REORDER & operations ) )
+      if ( ( NO_OPERATION != ( UPDATE_DIRECTION & operations ) ) && !mImpl->mModel->mVisualModel->mLines.Empty() )
       {
-        Vector<BidirectionalParagraphInfoRun>& bidirectionalInfo = mImpl->mModel->mLogicalModel->mBidirectionalParagraphInfo;
-        Vector<BidirectionalLineInfoRun>& bidirectionalLineInfo = mImpl->mModel->mLogicalModel->mBidirectionalLineInfo;
-
-        // Check first if there are paragraphs with bidirectional info.
-        if( 0u != bidirectionalInfo.Count() )
-        {
-          // Get the lines
-          const Length numberOfLines = mImpl->mModel->mVisualModel->mLines.Count();
-
-          // Reorder the lines.
-          bidirectionalLineInfo.Reserve( numberOfLines ); // Reserve because is not known yet how many lines have right to left characters.
-          ReorderLines( bidirectionalInfo,
-                        startIndex,
-                        requestedNumberOfCharacters,
-                        mImpl->mModel->mVisualModel->mLines,
-                        bidirectionalLineInfo );
-
-          // Set the bidirectional info per line into the layout parameters.
-          layoutParameters.lineBidirectionalInfoRunsBuffer = bidirectionalLineInfo.Begin();
-          layoutParameters.numberOfBidirectionalInfoRuns = bidirectionalLineInfo.Count();
-
-          // Re-layout the text. Reorder those lines with right to left characters.
-          mImpl->mLayoutEngine.ReLayoutRightToLeftLines( layoutParameters,
-                                                         startIndex,
-                                                         requestedNumberOfCharacters,
-                                                         glyphPositions );
-
-          if ( ( NO_OPERATION != ( UPDATE_DIRECTION & operations ) ) && ( numberOfLines > 0 ) )
-          {
-            const LineRun* const firstline = mImpl->mModel->mVisualModel->mLines.Begin();
-            if ( firstline )
-            {
-              mImpl->mIsTextDirectionRTL = firstline->direction;
-            }
-          }
-        }
-      } // REORDER
+        mImpl->mIsTextDirectionRTL = mImpl->mModel->mVisualModel->mLines[0u].direction;
+      }
 
       // Sets the layout size.
       if( NO_OPERATION != ( UPDATE_LAYOUT_SIZE & operations ) )
@@ -3743,11 +3906,23 @@ bool Controller::DoRelayout( const Size& size,
     // The laid-out lines.
     Vector<LineRun>& lines = mImpl->mModel->mVisualModel->mLines;
 
+    CharacterIndex alignStartIndex = startIndex;
+    Length alignRequestedNumberOfCharacters = requestedNumberOfCharacters;
+
+    // the whole text needs to be full aligned.
+    // If you do not do a full aligned, only the last line of the multiline input is aligned.
+    if(  mImpl->mEventData && mImpl->mEventData->mUpdateAlignment )
+    {
+      alignStartIndex = 0u;
+      alignRequestedNumberOfCharacters = mImpl->mModel->mLogicalModel->mText.Count();
+      mImpl->mEventData->mUpdateAlignment = false;
+    }
+
     // Need to align with the control's size as the text may contain lines
     // starting either with left to right text or right to left.
     mImpl->mLayoutEngine.Align( size,
-                                startIndex,
-                                requestedNumberOfCharacters,
+                                alignStartIndex,
+                                alignRequestedNumberOfCharacters,
                                 mImpl->mModel->mHorizontalAlignment,
                                 lines,
                                 mImpl->mModel->mAlignmentOffset,
@@ -4125,6 +4300,11 @@ bool Controller::ShouldClearFocusOnEscape() const
   return mImpl->mShouldClearFocusOnEscape;
 }
 
+Actor Controller::CreateBackgroundActor()
+{
+  return mImpl->CreateBackgroundActor();
+}
+
 // private : Private contructors & copy operator.
 
 Controller::Controller()