Update a font description run only in Selecting state for input font
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / text-controller.cpp
index 36c5194..9a46e8b 100755 (executable)
@@ -20,6 +20,7 @@
 
 // EXTERNAL INCLUDES
 #include <limits>
+#include <cmath>
 #include <memory.h>
 #include <dali/public-api/adaptor-framework/key.h>
 #include <dali/integration-api/debug.h>
@@ -61,7 +62,6 @@ const char * const PLACEHOLDER_FONT_STYLE = "fontStyle";
 const char * const PLACEHOLDER_POINT_SIZE = "pointSize";
 const char * const PLACEHOLDER_PIXEL_SIZE = "pixelSize";
 const char * const PLACEHOLDER_ELLIPSIS = "ellipsis";
-const unsigned int MAX_TEXT_LENGTH = 1024u * 32u;
 
 float ConvertToEven( float value )
 {
@@ -79,7 +79,6 @@ int ConvertPixelToPint( float pixel )
   return ( pixel * 72.f ) / static_cast< float >( horizontalDpi );
 }
 
-
 } // namespace
 
 namespace Dali
@@ -321,7 +320,7 @@ bool Controller::IsSmoothHandlePanEnabled() const
 
 void Controller::SetMaximumNumberOfCharacters( Length maxCharacters )
 {
-  mImpl->mMaximumNumberOfCharacters = std::min( maxCharacters, MAX_TEXT_LENGTH );
+  mImpl->mMaximumNumberOfCharacters = maxCharacters;
 }
 
 int Controller::GetMaximumNumberOfCharacters()
@@ -395,6 +394,18 @@ void Controller::SetHorizontalAlignment( Text::HorizontalAlignment::Type alignme
     // Set the flag to redo the alignment operation.
     mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | ALIGN );
 
+    if( mImpl->mEventData )
+    {
+      mImpl->mEventData->mUpdateAlignment = true;
+
+      // Update the cursor if it's in editing mode
+      if( EventData::IsEditingState( mImpl->mEventData->mState ) )
+      {
+        mImpl->ChangeState( EventData::EDITING );
+        mImpl->mEventData->mUpdateCursorPosition = true;
+      }
+    }
+
     mImpl->RequestRelayout();
   }
 }
@@ -690,13 +701,6 @@ void Controller::SetText( const std::string& text )
       utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
     }
 
-    // Limit the text size. If the text size is too large, crash or deadlock will occur.
-    if( textSize > MAX_TEXT_LENGTH )
-    {
-      DALI_LOG_WARNING( "The text size is too large(%d), limit the length to 32,768u\n", textSize );
-      textSize = MAX_TEXT_LENGTH;
-    }
-
     //  Convert text into UTF-32
     Vector<Character>& utf32Characters = mImpl->mModel->mLogicalModel->mText;
     utf32Characters.Resize( textSize );
@@ -1242,6 +1246,10 @@ void Controller::SetDefaultColor( const Vector4& color )
   {
     mImpl->mModel->mVisualModel->SetTextColor( color );
 
+    mImpl->mModel->mLogicalModel->mColorRuns.Clear();
+
+    mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | COLOR );
+
     mImpl->RequestRelayout();
   }
 }
@@ -1440,7 +1448,7 @@ const std::string& Controller::GetDefaultOutlineProperties() const
 
 bool Controller::SetDefaultLineSpacing( float lineSpacing )
 {
-  if( std::abs(lineSpacing - mImpl->mLayoutEngine.GetDefaultLineSpacing()) > Math::MACHINE_EPSILON_1000 )
+  if( std::fabs( lineSpacing - mImpl->mLayoutEngine.GetDefaultLineSpacing() ) > Math::MACHINE_EPSILON_1000 )
   {
     mImpl->mLayoutEngine.SetDefaultLineSpacing(lineSpacing);
     mImpl->mRecalculateNaturalSize = true;
@@ -1512,17 +1520,32 @@ void Controller::SetInputFontFamily( const std::string& fontFamily )
     {
       CharacterIndex startOfSelectedText = 0u;
       Length lengthOfSelectedText = 0u;
-      FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
-                                                                            mImpl->mModel->mLogicalModel,
-                                                                            startOfSelectedText,
-                                                                            lengthOfSelectedText );
 
-      fontDescriptionRun.familyLength = fontFamily.size();
-      fontDescriptionRun.familyName = new char[fontDescriptionRun.familyLength];
-      memcpy( fontDescriptionRun.familyName, fontFamily.c_str(), fontDescriptionRun.familyLength );
-      fontDescriptionRun.familyDefined = true;
+      if( EventData::SELECTING == mImpl->mEventData->mState )
+      {
+        // Update a font description run for the selecting state.
+        FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+                                                                              mImpl->mModel->mLogicalModel,
+                                                                              startOfSelectedText,
+                                                                              lengthOfSelectedText );
+
+        fontDescriptionRun.familyLength = fontFamily.size();
+        fontDescriptionRun.familyName = new char[fontDescriptionRun.familyLength];
+        memcpy( fontDescriptionRun.familyName, fontFamily.c_str(), fontDescriptionRun.familyLength );
+        fontDescriptionRun.familyDefined = true;
 
-      // The memory allocated for the font family name is freed when the font description is removed from the logical model.
+        // The memory allocated for the font family name is freed when the font description is removed from the logical model.
+
+        mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+      }
+      else
+      {
+        mImpl->mTextUpdateInfo.mCharacterIndex = 0;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
+      }
 
       // Request to relayout.
       mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
@@ -1536,10 +1559,6 @@ void Controller::SetInputFontFamily( const std::string& fontFamily )
       mImpl->mRecalculateNaturalSize = true;
       mImpl->RequestRelayout();
 
-      mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
-      mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
-      mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
-
       // As the font changes, recalculate the handle positions is needed.
       mImpl->mEventData->mUpdateLeftSelectionPosition = true;
       mImpl->mEventData->mUpdateRightSelectionPosition = true;
@@ -1571,13 +1590,28 @@ void Controller::SetInputFontWeight( FontWeight weight )
     {
       CharacterIndex startOfSelectedText = 0u;
       Length lengthOfSelectedText = 0u;
-      FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
-                                                                            mImpl->mModel->mLogicalModel,
-                                                                            startOfSelectedText,
-                                                                            lengthOfSelectedText );
 
-      fontDescriptionRun.weight = weight;
-      fontDescriptionRun.weightDefined = true;
+      if( EventData::SELECTING == mImpl->mEventData->mState )
+      {
+        // Update a font description run for the selecting state.
+        FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+                                                                              mImpl->mModel->mLogicalModel,
+                                                                              startOfSelectedText,
+                                                                              lengthOfSelectedText );
+
+        fontDescriptionRun.weight = weight;
+        fontDescriptionRun.weightDefined = true;
+
+        mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+      }
+      else
+      {
+        mImpl->mTextUpdateInfo.mCharacterIndex = 0;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
+      }
 
       // Request to relayout.
       mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
@@ -1591,10 +1625,6 @@ void Controller::SetInputFontWeight( FontWeight weight )
       mImpl->mRecalculateNaturalSize = true;
       mImpl->RequestRelayout();
 
-      mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
-      mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
-      mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
-
       // As the font might change, recalculate the handle positions is needed.
       mImpl->mEventData->mUpdateLeftSelectionPosition = true;
       mImpl->mEventData->mUpdateRightSelectionPosition = true;
@@ -1637,13 +1667,28 @@ void Controller::SetInputFontWidth( FontWidth width )
     {
       CharacterIndex startOfSelectedText = 0u;
       Length lengthOfSelectedText = 0u;
-      FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
-                                                                            mImpl->mModel->mLogicalModel,
-                                                                            startOfSelectedText,
-                                                                            lengthOfSelectedText );
 
-      fontDescriptionRun.width = width;
-      fontDescriptionRun.widthDefined = true;
+      if( EventData::SELECTING == mImpl->mEventData->mState )
+      {
+        // Update a font description run for the selecting state.
+        FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+                                                                              mImpl->mModel->mLogicalModel,
+                                                                              startOfSelectedText,
+                                                                              lengthOfSelectedText );
+
+        fontDescriptionRun.width = width;
+        fontDescriptionRun.widthDefined = true;
+
+        mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+      }
+      else
+      {
+        mImpl->mTextUpdateInfo.mCharacterIndex = 0;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
+      }
 
       // Request to relayout.
       mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
@@ -1657,10 +1702,6 @@ void Controller::SetInputFontWidth( FontWidth width )
       mImpl->mRecalculateNaturalSize = true;
       mImpl->RequestRelayout();
 
-      mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
-      mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
-      mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
-
       // As the font might change, recalculate the handle positions is needed.
       mImpl->mEventData->mUpdateLeftSelectionPosition = true;
       mImpl->mEventData->mUpdateRightSelectionPosition = true;
@@ -1703,13 +1744,28 @@ void Controller::SetInputFontSlant( FontSlant slant )
     {
       CharacterIndex startOfSelectedText = 0u;
       Length lengthOfSelectedText = 0u;
-      FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
-                                                                            mImpl->mModel->mLogicalModel,
-                                                                            startOfSelectedText,
-                                                                            lengthOfSelectedText );
 
-      fontDescriptionRun.slant = slant;
-      fontDescriptionRun.slantDefined = true;
+      if( EventData::SELECTING == mImpl->mEventData->mState )
+      {
+        // Update a font description run for the selecting state.
+        FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+                                                                              mImpl->mModel->mLogicalModel,
+                                                                              startOfSelectedText,
+                                                                              lengthOfSelectedText );
+
+        fontDescriptionRun.slant = slant;
+        fontDescriptionRun.slantDefined = true;
+
+        mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+      }
+      else
+      {
+        mImpl->mTextUpdateInfo.mCharacterIndex = 0;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
+      }
 
       // Request to relayout.
       mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
@@ -1723,10 +1779,6 @@ void Controller::SetInputFontSlant( FontSlant slant )
       mImpl->mRecalculateNaturalSize = true;
       mImpl->RequestRelayout();
 
-      mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
-      mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
-      mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
-
       // As the font might change, recalculate the handle positions is needed.
       mImpl->mEventData->mUpdateLeftSelectionPosition = true;
       mImpl->mEventData->mUpdateRightSelectionPosition = true;
@@ -1769,13 +1821,28 @@ void Controller::SetInputFontPointSize( float size )
     {
       CharacterIndex startOfSelectedText = 0u;
       Length lengthOfSelectedText = 0u;
-      FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
-                                                                            mImpl->mModel->mLogicalModel,
-                                                                            startOfSelectedText,
-                                                                            lengthOfSelectedText );
 
-      fontDescriptionRun.size = static_cast<PointSize26Dot6>( size * 64.f );
-      fontDescriptionRun.sizeDefined = true;
+      if( EventData::SELECTING == mImpl->mEventData->mState )
+      {
+        // Update a font description run for the selecting state.
+        FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+                                                                              mImpl->mModel->mLogicalModel,
+                                                                              startOfSelectedText,
+                                                                              lengthOfSelectedText );
+
+        fontDescriptionRun.size = static_cast<PointSize26Dot6>( size * 64.f );
+        fontDescriptionRun.sizeDefined = true;
+
+        mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+      }
+      else
+      {
+        mImpl->mTextUpdateInfo.mCharacterIndex = 0;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+        mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
+      }
 
       // Request to relayout.
       mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
@@ -1789,10 +1856,6 @@ void Controller::SetInputFontPointSize( float size )
       mImpl->mRecalculateNaturalSize = true;
       mImpl->RequestRelayout();
 
-      mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
-      mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
-      mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
-
       // As the font might change, recalculate the handle positions is needed.
       mImpl->mEventData->mUpdateLeftSelectionPosition = true;
       mImpl->mEventData->mUpdateRightSelectionPosition = true;
@@ -2028,7 +2091,6 @@ Vector3 Controller::GetNaturalSize()
                                                                            GET_SCRIPTS       |
                                                                            VALIDATE_FONTS    |
                                                                            GET_LINE_BREAKS   |
-                                                                           GET_WORD_BREAKS   |
                                                                            BIDI_INFO         |
                                                                            SHAPE_TEXT        |
                                                                            GET_GLYPH_METRICS );
@@ -2100,7 +2162,6 @@ bool Controller::CheckForTextFit( float pointSize, Size& layoutSize )
                                                                               GET_SCRIPTS |
                                                                            VALIDATE_FONTS |
                                                                           GET_LINE_BREAKS |
-                                                                          GET_WORD_BREAKS |
                                                                                 BIDI_INFO |
                                                                                 SHAPE_TEXT|
                                                                          GET_GLYPH_METRICS );
@@ -2128,6 +2189,9 @@ bool Controller::CheckForTextFit( float pointSize, Size& layoutSize )
 
 void Controller::FitPointSizeforLayout( Size layoutSize )
 {
+  const OperationsMask operations  = mImpl->mOperationsPending;
+  if( NO_OPERATION != ( UPDATE_LAYOUT_SIZE & operations ) || mImpl->mTextFitContentSize != layoutSize )
+  {
     bool actualellipsis = mImpl->mModel->mElideEnabled;
     float minPointSize = mImpl->mTextFitMinSize;
     float maxPointSize = mImpl->mTextFitMaxSize;
@@ -2174,6 +2238,7 @@ void Controller::FitPointSizeforLayout( Size layoutSize )
     mImpl->mFontDefaults->mFitPointSize = pointSizeArray[bestSizeIndex];
     mImpl->mFontDefaults->sizeDefined = true;
     ClearFontData();
+  }
 }
 
 float Controller::GetHeightForWidth( float width )
@@ -2192,7 +2257,6 @@ float Controller::GetHeightForWidth( float width )
                                                                            GET_SCRIPTS       |
                                                                            VALIDATE_FONTS    |
                                                                            GET_LINE_BREAKS   |
-                                                                           GET_WORD_BREAKS   |
                                                                            BIDI_INFO         |
                                                                            SHAPE_TEXT        |
                                                                            GET_GLYPH_METRICS );
@@ -2414,7 +2478,6 @@ Toolkit::DevelText::TextDirection::Type Controller::GetTextDirection()
                                                                            GET_SCRIPTS       |
                                                                            VALIDATE_FONTS    |
                                                                            GET_LINE_BREAKS   |
-                                                                           GET_WORD_BREAKS   |
                                                                            BIDI_INFO         |
                                                                            SHAPE_TEXT        |
                                                                            GET_GLYPH_METRICS );
@@ -2438,6 +2501,9 @@ Toolkit::DevelText::TextDirection::Type Controller::GetTextDirection()
     // Clear the update info. This info will be set the next time the text is updated.
     mImpl->mTextUpdateInfo.Clear();
 
+    // FullRelayoutNeeded should be true because DoRelayout is MAX_FLOAT, MAX_FLOAT.
+    mImpl->mTextUpdateInfo.mFullRelayoutNeeded = true;
+
     mImpl->mUpdateTextDirection = false;
   }
 
@@ -3022,17 +3088,22 @@ void Controller::LongPressEvent( Gesture::State state, float x, float y  )
   }
 }
 
-void Controller::SelectEvent( float x, float y, bool selectAll )
+void Controller::SelectEvent( float x, float y, SelectionType selectType )
 {
   DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SelectEvent\n" );
 
   if( NULL != mImpl->mEventData )
   {
-    if( selectAll )
+    if( selectType == SelectionType::ALL )
     {
       Event event( Event::SELECT_ALL );
       mImpl->mEventData->mEventQueue.push_back( event );
     }
+    else if( selectType == SelectionType::NONE )
+    {
+      Event event( Event::SELECT_NONE );
+      mImpl->mEventData->mEventQueue.push_back( event );
+    }
     else
     {
       Event event( Event::SELECT );
@@ -3315,14 +3386,14 @@ void Controller::TextPopupButtonTouched( Dali::Toolkit::TextSelectionPopup::Butt
       if( mImpl->mEventData->mSelectionEnabled )
       {
         // Creates a SELECT event.
-        SelectEvent( currentCursorPosition.x, currentCursorPosition.y, false );
+        SelectEvent( currentCursorPosition.x, currentCursorPosition.y, SelectionType::INTERACTIVE );
       }
       break;
     }
     case Toolkit::TextSelectionPopup::SELECT_ALL:
     {
       // Creates a SELECT_ALL event
-      SelectEvent( 0.f, 0.f, true );
+      SelectEvent( 0.f, 0.f, SelectionType::ALL );
       break;
     }
     case Toolkit::TextSelectionPopup::CLIPBOARD:
@@ -3691,6 +3762,13 @@ bool Controller::RemoveText( int cursorOffset,
         }
       }
 
+      // If the number of current text and the number of characters to be deleted are same,
+      // it means all texts should be removed and all Preedit variables should be initialized.
+      if( ( currentText.Count() - numberOfCharacters == 0 ) && ( cursorIndex == 0 ) )
+      {
+        mImpl->ClearPreEditFlag();
+      }
+
       // Updates the text style runs by removing characters. Runs with no characters are removed.
       mImpl->mModel->mLogicalModel->UpdateTextStyleRuns( cursorIndex, -numberOfCharacters );
 
@@ -3705,6 +3783,11 @@ bool Controller::RemoveText( int cursorOffset,
 
       mImpl->mEventData->mScrollAfterDelete = true;
 
+      if( EventData::INACTIVE == mImpl->mEventData->mState )
+      {
+        mImpl->ChangeState( EventData::EDITING );
+      }
+
       DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::RemoveText %p removed %d\n", this, numberOfCharacters );
       removed = true;
     }
@@ -3732,6 +3815,16 @@ bool Controller::RemoveSelectedText()
   return textRemoved;
 }
 
+std::string Controller::GetSelectedText()
+{
+  std::string text;
+  if( EventData::SELECTING == mImpl->mEventData->mState )
+  {
+    mImpl->RetrieveSelection( text, false );
+  }
+  return text;
+}
+
 // private : Relayout.
 
 bool Controller::DoRelayout( const Size& size,
@@ -3770,7 +3863,7 @@ bool Controller::DoRelayout( const Size& size,
     // Make sure the index is not out of bound
     if ( charactersToGlyph.Count() != glyphsPerCharacter.Count() ||
          requestedNumberOfCharacters > charactersToGlyph.Count() ||
-         ( lastIndex >= charactersToGlyph.Count() && charactersToGlyph.Count() > 0u ) )
+         ( lastIndex > charactersToGlyph.Count() && charactersToGlyph.Count() > 0u ) )
     {
       std::string currentText;
       GetText( currentText );
@@ -3797,38 +3890,16 @@ bool Controller::DoRelayout( const Size& size,
       return true;
     }
 
-    const Vector<LineBreakInfo>& lineBreakInfo = mImpl->mModel->mLogicalModel->mLineBreakInfo;
-    const Vector<WordBreakInfo>& wordBreakInfo = mImpl->mModel->mLogicalModel->mWordBreakInfo;
-    const Vector<CharacterDirection>& characterDirection = mImpl->mModel->mLogicalModel->mCharacterDirections;
-    const Vector<GlyphInfo>& glyphs = mImpl->mModel->mVisualModel->mGlyphs;
-    const Vector<CharacterIndex>& glyphsToCharactersMap = mImpl->mModel->mVisualModel->mGlyphsToCharacters;
-    const Vector<Length>& charactersPerGlyph = mImpl->mModel->mVisualModel->mCharactersPerGlyph;
-    const Character* const textBuffer = mImpl->mModel->mLogicalModel->mText.Begin();
-    const float outlineWidth = static_cast<float>( mImpl->mModel->GetOutlineWidth() );
-
     // Set the layout parameters.
     Layout::Parameters layoutParameters( size,
-                                         textBuffer,
-                                         lineBreakInfo.Begin(),
-                                         wordBreakInfo.Begin(),
-                                         ( 0u != characterDirection.Count() ) ? characterDirection.Begin() : NULL,
-                                         glyphs.Begin(),
-                                         glyphsToCharactersMap.Begin(),
-                                         charactersPerGlyph.Begin(),
-                                         charactersToGlyphBuffer,
-                                         glyphsPerCharacterBuffer,
-                                         totalNumberOfGlyphs,
-                                         mImpl->mModel->mHorizontalAlignment,
-                                         mImpl->mModel->mLineWrapMode,
-                                         outlineWidth,
-                                         mImpl->mModel->mIgnoreSpacesAfterText,
-                                         mImpl->mModel->mMatchSystemLanguageDirection );
+                                         mImpl->mModel);
 
     // Resize the vector of positions to have the same size than the vector of glyphs.
     Vector<Vector2>& glyphPositions = mImpl->mModel->mVisualModel->mGlyphPositions;
     glyphPositions.Resize( totalNumberOfGlyphs );
 
     // Whether the last character is a new paragraph character.
+    const Character* const textBuffer = mImpl->mModel->mLogicalModel->mText.Begin();
     mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph =  TextAbstraction::IsNewParagraph( *( textBuffer + ( mImpl->mModel->mLogicalModel->mText.Count() - 1u ) ) );
     layoutParameters.isLastNewParagraph = mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph;
 
@@ -3864,8 +3935,6 @@ bool Controller::DoRelayout( const Size& size,
     bool isAutoScrollEnabled = mImpl->mIsAutoScrollEnabled;
     Size newLayoutSize;
     viewUpdated = mImpl->mLayoutEngine.LayoutText( layoutParameters,
-                                                   glyphPositions,
-                                                   mImpl->mModel->mVisualModel->mLines,
                                                    newLayoutSize,
                                                    elideTextEnabled,
                                                    isAutoScrollEnabled );
@@ -3882,46 +3951,10 @@ bool Controller::DoRelayout( const Size& size,
         mImpl->mIsTextDirectionRTL = false;
       }
 
-      // Reorder the lines
-      if( NO_OPERATION != ( REORDER & operations ) )
+      if ( ( NO_OPERATION != ( UPDATE_DIRECTION & operations ) ) && !mImpl->mModel->mVisualModel->mLines.Empty() )
       {
-        Vector<BidirectionalParagraphInfoRun>& bidirectionalInfo = mImpl->mModel->mLogicalModel->mBidirectionalParagraphInfo;
-        Vector<BidirectionalLineInfoRun>& bidirectionalLineInfo = mImpl->mModel->mLogicalModel->mBidirectionalLineInfo;
-
-        // Check first if there are paragraphs with bidirectional info.
-        if( 0u != bidirectionalInfo.Count() )
-        {
-          // Get the lines
-          const Length numberOfLines = mImpl->mModel->mVisualModel->mLines.Count();
-
-          // Reorder the lines.
-          bidirectionalLineInfo.Reserve( numberOfLines ); // Reserve because is not known yet how many lines have right to left characters.
-          ReorderLines( bidirectionalInfo,
-                        startIndex,
-                        requestedNumberOfCharacters,
-                        mImpl->mModel->mVisualModel->mLines,
-                        bidirectionalLineInfo );
-
-          // Set the bidirectional info per line into the layout parameters.
-          layoutParameters.lineBidirectionalInfoRunsBuffer = bidirectionalLineInfo.Begin();
-          layoutParameters.numberOfBidirectionalInfoRuns = bidirectionalLineInfo.Count();
-
-          // Re-layout the text. Reorder those lines with right to left characters.
-          mImpl->mLayoutEngine.ReLayoutRightToLeftLines( layoutParameters,
-                                                         startIndex,
-                                                         requestedNumberOfCharacters,
-                                                         glyphPositions );
-
-          if ( ( NO_OPERATION != ( UPDATE_DIRECTION & operations ) ) && ( numberOfLines > 0 ) )
-          {
-            const LineRun* const firstline = mImpl->mModel->mVisualModel->mLines.Begin();
-            if ( firstline )
-            {
-              mImpl->mIsTextDirectionRTL = firstline->direction;
-            }
-          }
-        }
-      } // REORDER
+        mImpl->mIsTextDirectionRTL = mImpl->mModel->mVisualModel->mLines[0u].direction;
+      }
 
       // Sets the layout size.
       if( NO_OPERATION != ( UPDATE_LAYOUT_SIZE & operations ) )
@@ -3936,11 +3969,23 @@ bool Controller::DoRelayout( const Size& size,
     // The laid-out lines.
     Vector<LineRun>& lines = mImpl->mModel->mVisualModel->mLines;
 
+    CharacterIndex alignStartIndex = startIndex;
+    Length alignRequestedNumberOfCharacters = requestedNumberOfCharacters;
+
+    // the whole text needs to be full aligned.
+    // If you do not do a full aligned, only the last line of the multiline input is aligned.
+    if(  mImpl->mEventData && mImpl->mEventData->mUpdateAlignment )
+    {
+      alignStartIndex = 0u;
+      alignRequestedNumberOfCharacters = mImpl->mModel->mLogicalModel->mText.Count();
+      mImpl->mEventData->mUpdateAlignment = false;
+    }
+
     // Need to align with the control's size as the text may contain lines
     // starting either with left to right text or right to left.
     mImpl->mLayoutEngine.Align( size,
-                                startIndex,
-                                requestedNumberOfCharacters,
+                                alignStartIndex,
+                                alignRequestedNumberOfCharacters,
                                 mImpl->mModel->mHorizontalAlignment,
                                 lines,
                                 mImpl->mModel->mAlignmentOffset,
@@ -4318,6 +4363,11 @@ bool Controller::ShouldClearFocusOnEscape() const
   return mImpl->mShouldClearFocusOnEscape;
 }
 
+Actor Controller::CreateBackgroundActor()
+{
+  return mImpl->CreateBackgroundActor();
+}
+
 // private : Private contructors & copy operator.
 
 Controller::Controller()