+ Vector<WordBreakInfo> wordBreakInfo;
+ if( GET_WORD_BREAKS & operations )
+ {
+ // Retrieves the word break info. The word break info is used to layout the text (where to wrap the text in lines).
+ wordBreakInfo.Resize( characterCount, TextAbstraction::WORD_NO_BREAK );
+
+ SetWordBreakInfo( utf32Characters,
+ wordBreakInfo );
+
+ mImpl->mLogicalModel->SetWordBreakInfo( wordBreakInfo.Begin(), characterCount );
+ }
+