mImpl->ResetInputMethodContext();
}
-void Controller::PanEvent( Gesture::State state, const Vector2& displacement )
+void Controller::PanEvent( GestureState state, const Vector2& displacement )
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected PanEvent" );
if( NULL != mImpl->mEventData )
{
Event event( Event::PAN_EVENT );
- event.p1.mInt = state;
+ event.p1.mInt = static_cast<int>( state );
event.p2.mFloat = displacement.x;
event.p3.mFloat = displacement.y;
mImpl->mEventData->mEventQueue.push_back( event );
}
}
-void Controller::LongPressEvent( Gesture::State state, float x, float y )
+void Controller::LongPressEvent( GestureState state, float x, float y )
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected LongPressEvent" );
- if( ( state == Gesture::Started ) &&
+ if( ( state == GestureState::STARTED ) &&
( NULL != mImpl->mEventData ) )
{
// The 1st long-press on inactive text-field is treated as tap
else if( !mImpl->IsShowingRealText() )
{
Event event( Event::LONG_PRESS_EVENT );
- event.p1.mInt = state;
+ event.p1.mInt = static_cast<int>( state );
event.p2.mFloat = x;
event.p3.mFloat = y;
mImpl->mEventData->mEventQueue.push_back( event );
mImpl->ResetInputMethodContext();
Event event( Event::LONG_PRESS_EVENT );
- event.p1.mInt = state;
+ event.p1.mInt = static_cast<int>( state );
event.p2.mFloat = x;
event.p3.mFloat = y;
mImpl->mEventData->mEventQueue.push_back( event );