#include <dali-toolkit/internal/text/bidirectional-support.h>
#include <dali-toolkit/internal/text/character-set-conversion.h>
#include <dali-toolkit/internal/text/layouts/layout-parameters.h>
+#include <dali-toolkit/internal/text/markup-processor.h>
#include <dali-toolkit/internal/text/text-controller-impl.h>
namespace
}
}
+void Controller::SetMarkupProcessorEnabled( bool enable )
+{
+ mImpl->mMarkupProcessorEnabled = enable;
+}
+
+bool Controller::IsMarkupProcessorEnabled() const
+{
+ return mImpl->mMarkupProcessorEnabled;
+}
+
void Controller::SetText( const std::string& text )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText\n" );
if( !text.empty() )
{
+ MarkupProcessData markupProcessData;
+
+ Length textSize = 0u;
+ const uint8_t* utf8 = NULL;
+ if( mImpl->mMarkupProcessorEnabled )
+ {
+ ProcessMarkupString( text, markupProcessData );
+ textSize = markupProcessData.markupProcessedText.size();
+
+ // This is a bit horrible but std::string returns a (signed) char*
+ utf8 = reinterpret_cast<const uint8_t*>( markupProcessData.markupProcessedText.c_str() );
+ }
+ else
+ {
+ textSize = text.size();
+
+ // This is a bit horrible but std::string returns a (signed) char*
+ utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
+ }
+
// Convert text into UTF-32
Vector<Character>& utf32Characters = mImpl->mLogicalModel->mText;
- utf32Characters.Resize( text.size() );
-
- // This is a bit horrible but std::string returns a (signed) char*
- const uint8_t* utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
+ utf32Characters.Resize( textSize );
// Transform a text array encoded in utf8 into an array encoded in utf32.
// It returns the actual number of characters.
- Length characterCount = Utf8ToUtf32( utf8, text.size(), utf32Characters.Begin() );
+ Length characterCount = Utf8ToUtf32( utf8, textSize, utf32Characters.Begin() );
utf32Characters.Resize( characterCount );
- DALI_ASSERT_DEBUG( text.size() >= characterCount && "Invalid UTF32 conversion length" );
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText %p UTF8 size %d, UTF32 size %d\n", this, text.size(), mImpl->mLogicalModel->mText.Count() );
+ DALI_ASSERT_DEBUG( textSize >= characterCount && "Invalid UTF32 conversion length" );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText %p UTF8 size %d, UTF32 size %d\n", this, textSize, mImpl->mLogicalModel->mText.Count() );
// To reset the cursor position
lastCursorIndex = characterCount;
void Controller::ProcessModifyEvents()
{
- std::vector<ModifyEvent>& events = mImpl->mModifyEvents;
+ Vector<ModifyEvent>& events = mImpl->mModifyEvents;
- for( unsigned int i=0; i<events.size(); ++i )
+ if( 0u == events.Count() )
{
- if( ModifyEvent::TEXT_REPLACED == events[i].type )
+ // Nothing to do.
+ return;
+ }
+
+ for( Vector<ModifyEvent>::ConstIterator it = events.Begin(),
+ endIt = events.End();
+ it != endIt;
+ ++it )
+ {
+ const ModifyEvent& event = *it;
+
+ if( ModifyEvent::TEXT_REPLACED == event.type )
{
// A (single) replace event should come first, otherwise we wasted time processing NOOP events
- DALI_ASSERT_DEBUG( 0 == i && "Unexpected TEXT_REPLACED event" );
+ DALI_ASSERT_DEBUG( it == events.Begin() && "Unexpected TEXT_REPLACED event" );
TextReplacedEvent();
}
- else if( ModifyEvent::TEXT_INSERTED == events[i].type )
+ else if( ModifyEvent::TEXT_INSERTED == event.type )
{
TextInsertedEvent();
}
- else if( ModifyEvent::TEXT_DELETED == events[i].type )
+ else if( ModifyEvent::TEXT_DELETED == event.type )
{
// Placeholder-text cannot be deleted
if( !mImpl->IsShowingPlaceholderText() )
}
}
- if( mImpl->mEventData &&
- 0 != events.size() )
+ if( mImpl->mEventData )
{
// When the text is being modified, delay cursor blinking
mImpl->mEventData->mDecorator->DelayCursorBlink();
}
// Discard temporary text
- events.clear();
+ events.Clear();
}
void Controller::ResetText()
Length maxSizeOfNewText = std::min ( ( mImpl->mMaximumNumberOfCharacters - numberOfCharactersInModel ), characterCount );
maxLengthReached = ( characterCount > maxSizeOfNewText );
- // Insert at current cursor position
+ // The cursor position.
CharacterIndex& cursorIndex = mImpl->mEventData->mPrimaryCursorPosition;
+ // Insert at current cursor position.
Vector<Character>& modifyText = mImpl->mLogicalModel->mText;
if( cursorIndex < numberOfCharactersInModel )