+++ /dev/null
-/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-
-// CLASS HEADER
-#include <dali-toolkit/internal/text/text-controller-relayouter.h>
-
-// EXTERNAL INCLUDES
-#include <dali/integration-api/debug.h>
-#include <limits>
-
-// INTERNAL INCLUDES
-#include <dali-toolkit/internal/text/layouts/layout-parameters.h>
-#include <dali-toolkit/internal/text/text-controller-impl.h>
-
-namespace
-{
-#if defined(DEBUG_ENABLED)
-Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, true, "LOG_TEXT_CONTROLS");
-#endif
-
-constexpr float MAX_FLOAT = std::numeric_limits<float>::max();
-
-float ConvertToEven(float value)
-{
- int intValue(static_cast<int>(value));
- return static_cast<float>(intValue + (intValue & 1));
-}
-
-} // namespace
-
-namespace Dali
-{
-namespace Toolkit
-{
-namespace Text
-{
-
-Size Controller::Relayouter::CalculateLayoutSizeOnRequiredControllerSize(Controller& controller, const Size& requestedControllerSize, const OperationsMask& requestedOperationsMask, bool restoreLinesAndGlyphPositions)
-{
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->CalculateLayoutSizeOnRequiredControllerSize\n");
- Size calculatedLayoutSize;
-
- Controller::Impl& impl = *controller.mImpl;
- ModelPtr& model = impl.mModel;
- VisualModelPtr& visualModel = model->mVisualModel;
-
- // Store the pending operations mask so that it can be restored later on with no modifications made on it
- // while getting the natural size were reflected on the original mask.
- OperationsMask operationsPendingBackUp = static_cast<OperationsMask>(impl.mOperationsPending);
-
- // This is a hotfix for side effect on Scrolling, LineWrap and Invalid position of cursor in TextEditor after calling CalculateLayoutSizeOnRequiredControllerSize.
- // The number of lines and glyph-positions inside visualModel have been changed by calling DoRelayout with requestedControllerSize.
- // Store the mLines and mGlyphPositions from visualModel so that they can be restored later on with no modifications made on them.
- //TODO: Refactor "DoRelayout" and extract common code of size calculation without modifying attributes of mVisualModel, and then blah, blah, etc.
- Vector<LineRun> linesBackup = visualModel->mLines;
- Vector<Vector2> glyphPositionsBackup = visualModel->mGlyphPositions;
-
- // Operations that can be done only once until the text changes.
- const OperationsMask onlyOnceOperations = static_cast<OperationsMask>(CONVERT_TO_UTF32 |
- GET_SCRIPTS |
- VALIDATE_FONTS |
- GET_LINE_BREAKS |
- BIDI_INFO |
- SHAPE_TEXT |
- GET_GLYPH_METRICS);
-
- // Set the update info to relayout the whole text.
- TextUpdateInfo& textUpdateInfo = impl.mTextUpdateInfo;
- textUpdateInfo.mParagraphCharacterIndex = 0u;
- textUpdateInfo.mRequestedNumberOfCharacters = model->mLogicalModel->mText.Count();
-
- // Make sure the model is up-to-date before layouting
- impl.UpdateModel(onlyOnceOperations);
-
- // Get a reference to the pending operations member
- OperationsMask& operationsPending = impl.mOperationsPending;
-
- // Layout the text for the new width.
- operationsPending = static_cast<OperationsMask>(operationsPending | requestedOperationsMask);
-
- // Store the actual control's size to restore later.
- const Size actualControlSize = visualModel->mControlSize;
-
- DoRelayout(controller,
- requestedControllerSize,
- static_cast<OperationsMask>(onlyOnceOperations |
- requestedOperationsMask),
- calculatedLayoutSize);
-
-
- // Clear the update info. This info will be set the next time the text is updated.
- textUpdateInfo.Clear();
- textUpdateInfo.mClearAll = true;
-
- // Restore the actual control's size.
- visualModel->mControlSize = actualControlSize;
- // Restore the previously backed-up pending operations' mask without the only once operations.
- impl.mOperationsPending = static_cast<OperationsMask>(operationsPendingBackUp & ~onlyOnceOperations);
-
- // Restore the previously backed-up mLines and mGlyphPositions from visualModel.
- if(restoreLinesAndGlyphPositions)
- {
- visualModel->mLines = linesBackup;
- visualModel->mGlyphPositions = glyphPositionsBackup;
- }
-
- return calculatedLayoutSize;
-}
-
-
-Vector3 Controller::Relayouter::GetNaturalSize(Controller& controller)
-{
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->Controller::GetNaturalSize\n");
- Vector3 naturalSizeVec3;
-
- // Make sure the model is up-to-date before layouting
- controller.ProcessModifyEvents();
-
- Controller::Impl& impl = *controller.mImpl;
- ModelPtr& model = impl.mModel;
- VisualModelPtr& visualModel = model->mVisualModel;
-
- if(impl.mRecalculateNaturalSize)
- {
- Size naturalSize;
-
- // Layout the text for the new width.
- OperationsMask requestedOperationsMask = static_cast<OperationsMask>(LAYOUT | REORDER);
- Size sizeMaxWidthAndMaxHeight = Size(MAX_FLOAT, MAX_FLOAT);
-
- naturalSize = CalculateLayoutSizeOnRequiredControllerSize(controller, sizeMaxWidthAndMaxHeight, requestedOperationsMask, true);
-
- // Stores the natural size to avoid recalculate it again
- // unless the text/style changes.
- visualModel->SetNaturalSize(naturalSize);
- naturalSizeVec3 = naturalSize;
-
- impl.mRecalculateNaturalSize = false;
-
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::GetNaturalSize calculated %f,%f,%f\n", naturalSizeVec3.x, naturalSizeVec3.y, naturalSizeVec3.z);
- }
- else
- {
- naturalSizeVec3 = visualModel->GetNaturalSize();
-
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::GetNaturalSize cached %f,%f,%f\n", naturalSizeVec3.x, naturalSizeVec3.y, naturalSizeVec3.z);
- }
-
- naturalSizeVec3.x = ConvertToEven(naturalSizeVec3.x);
- naturalSizeVec3.y = ConvertToEven(naturalSizeVec3.y);
-
- return naturalSizeVec3;
-}
-
-bool Controller::Relayouter::CheckForTextFit(Controller& controller, float pointSize, const Size& layoutSize)
-{
- Size textSize;
- Controller::Impl& impl = *controller.mImpl;
- TextUpdateInfo& textUpdateInfo = impl.mTextUpdateInfo;
- impl.mFontDefaults->mFitPointSize = pointSize;
- impl.mFontDefaults->sizeDefined = true;
- controller.ClearFontData();
-
- // Operations that can be done only once until the text changes.
- const OperationsMask onlyOnceOperations = static_cast<OperationsMask>(CONVERT_TO_UTF32 |
- GET_SCRIPTS |
- VALIDATE_FONTS |
- GET_LINE_BREAKS |
- BIDI_INFO |
- SHAPE_TEXT |
- GET_GLYPH_METRICS);
-
- textUpdateInfo.mParagraphCharacterIndex = 0u;
- textUpdateInfo.mRequestedNumberOfCharacters = impl.mModel->mLogicalModel->mText.Count();
-
- // Make sure the model is up-to-date before layouting
- impl.UpdateModel(onlyOnceOperations);
-
- DoRelayout(controller,
- Size(layoutSize.width, MAX_FLOAT),
- static_cast<OperationsMask>(onlyOnceOperations | LAYOUT),
- textSize);
-
- // Clear the update info. This info will be set the next time the text is updated.
- textUpdateInfo.Clear();
- textUpdateInfo.mClearAll = true;
-
- if(textSize.width > layoutSize.width || textSize.height > layoutSize.height)
- {
- return false;
- }
- return true;
-}
-
-void Controller::Relayouter::FitPointSizeforLayout(Controller& controller, const Size& layoutSize)
-{
- Controller::Impl& impl = *controller.mImpl;
-
- const OperationsMask operations = impl.mOperationsPending;
- if(NO_OPERATION != (UPDATE_LAYOUT_SIZE & operations) || impl.mTextFitContentSize != layoutSize)
- {
- ModelPtr& model = impl.mModel;
-
- bool actualellipsis = model->mElideEnabled;
- float minPointSize = impl.mTextFitMinSize;
- float maxPointSize = impl.mTextFitMaxSize;
- float pointInterval = impl.mTextFitStepSize;
-
- model->mElideEnabled = false;
- Vector<float> pointSizeArray;
-
- // check zero value
- if(pointInterval < 1.f)
- {
- impl.mTextFitStepSize = pointInterval = 1.0f;
- }
-
- pointSizeArray.Reserve(static_cast<unsigned int>(ceil((maxPointSize - minPointSize) / pointInterval)));
-
- for(float i = minPointSize; i < maxPointSize; i += pointInterval)
- {
- pointSizeArray.PushBack(i);
- }
-
- pointSizeArray.PushBack(maxPointSize);
-
- int bestSizeIndex = 0;
- int min = bestSizeIndex + 1;
- int max = pointSizeArray.Size() - 1;
- while(min <= max)
- {
- int destI = (min + max) / 2;
-
- if(CheckForTextFit(controller, pointSizeArray[destI], layoutSize))
- {
- bestSizeIndex = min;
- min = destI + 1;
- }
- else
- {
- max = destI - 1;
- bestSizeIndex = max;
- }
- }
-
- model->mElideEnabled = actualellipsis;
- impl.mFontDefaults->mFitPointSize = pointSizeArray[bestSizeIndex];
- impl.mFontDefaults->sizeDefined = true;
- controller.ClearFontData();
- }
-}
-
-float Controller::Relayouter::GetHeightForWidth(Controller& controller, float width)
-{
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->Controller::GetHeightForWidth %p width %f\n", &controller, width);
-
- // Make sure the model is up-to-date before layouting
- controller.ProcessModifyEvents();
-
- Controller::Impl& impl = *controller.mImpl;
- ModelPtr& model = impl.mModel;
- VisualModelPtr& visualModel = model->mVisualModel;
- TextUpdateInfo& textUpdateInfo = impl.mTextUpdateInfo;
-
- Size layoutSize;
-
- if(fabsf(width - visualModel->mControlSize.width) > Math::MACHINE_EPSILON_1000 ||
- textUpdateInfo.mFullRelayoutNeeded ||
- textUpdateInfo.mClearAll)
- {
-
- // Layout the text for the new width.
- OperationsMask requestedOperationsMask = static_cast<OperationsMask>(LAYOUT);
- Size sizeRequestedWidthAndMaxHeight = Size(width, MAX_FLOAT);
-
- // Skip restore, because if GetHeightForWidth called before rendering and layouting then visualModel->mControlSize will be zero which will make LineCount zero.
- // The implementation of Get LineCount property depends on calling GetHeightForWidth then read mLines.Count() from visualModel direct.
- // If the LineCount property is requested before rendering and layouting then the value will be zero, which is incorrect.
- // So we will not restore the previously backed-up mLines and mGlyphPositions from visualModel in such case.
- bool restoreLinesAndGlyphPositions = visualModel->mControlSize.width>0 && visualModel->mControlSize.height>0;
-
- layoutSize = CalculateLayoutSizeOnRequiredControllerSize(controller, sizeRequestedWidthAndMaxHeight, requestedOperationsMask, restoreLinesAndGlyphPositions);
-
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::GetHeightForWidth calculated %f\n", layoutSize.height);
- }
- else
- {
- layoutSize = visualModel->GetLayoutSize();
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::GetHeightForWidth cached %f\n", layoutSize.height);
- }
-
- return layoutSize.height;
-}
-
-Controller::UpdateTextType Controller::Relayouter::Relayout(Controller& controller, const Size& size, Dali::LayoutDirection::Type layoutDirection)
-{
- Controller::Impl& impl = *controller.mImpl;
- ModelPtr& model = impl.mModel;
- VisualModelPtr& visualModel = model->mVisualModel;
- TextUpdateInfo& textUpdateInfo = impl.mTextUpdateInfo;
-
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->Controller::Relayout %p size %f,%f, autoScroll[%s]\n", &controller, size.width, size.height, impl.mIsAutoScrollEnabled ? "true" : "false");
-
- UpdateTextType updateTextType = NONE_UPDATED;
-
- if((size.width < Math::MACHINE_EPSILON_1000) || (size.height < Math::MACHINE_EPSILON_1000))
- {
- if(0u != visualModel->mGlyphPositions.Count())
- {
- visualModel->mGlyphPositions.Clear();
- updateTextType = MODEL_UPDATED;
- }
-
- // Clear the update info. This info will be set the next time the text is updated.
- textUpdateInfo.Clear();
-
- // Not worth to relayout if width or height is equal to zero.
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::Relayout (skipped)\n");
-
- return updateTextType;
- }
-
- // Whether a new size has been set.
- const bool newSize = (size != visualModel->mControlSize);
-
- // Get a reference to the pending operations member
- OperationsMask& operationsPending = impl.mOperationsPending;
-
- if(newSize)
- {
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "new size (previous size %f,%f)\n", visualModel->mControlSize.width, visualModel->mControlSize.height);
-
- if((0 == textUpdateInfo.mNumberOfCharactersToAdd) &&
- (0 == textUpdateInfo.mPreviousNumberOfCharacters) &&
- ((visualModel->mControlSize.width < Math::MACHINE_EPSILON_1000) || (visualModel->mControlSize.height < Math::MACHINE_EPSILON_1000)))
- {
- textUpdateInfo.mNumberOfCharactersToAdd = model->mLogicalModel->mText.Count();
- }
-
- // Layout operations that need to be done if the size changes.
- operationsPending = static_cast<OperationsMask>(operationsPending |
- LAYOUT |
- ALIGN |
- UPDATE_LAYOUT_SIZE |
- REORDER);
- // Set the update info to relayout the whole text.
- textUpdateInfo.mFullRelayoutNeeded = true;
- textUpdateInfo.mCharacterIndex = 0u;
-
- // Store the size used to layout the text.
- visualModel->mControlSize = size;
- }
-
- // Whether there are modify events.
- if(0u != impl.mModifyEvents.Count())
- {
- // Style operations that need to be done if the text is modified.
- operationsPending = static_cast<OperationsMask>(operationsPending | COLOR);
- }
-
- // Set the update info to elide the text.
- if(model->mElideEnabled ||
- ((NULL != impl.mEventData) && impl.mEventData->mIsPlaceholderElideEnabled))
- {
- // Update Text layout for applying elided
- operationsPending = static_cast<OperationsMask>(operationsPending |
- ALIGN |
- LAYOUT |
- UPDATE_LAYOUT_SIZE |
- REORDER);
- textUpdateInfo.mFullRelayoutNeeded = true;
- textUpdateInfo.mCharacterIndex = 0u;
- }
-
- if(model->mMatchSystemLanguageDirection && impl.mLayoutDirection != layoutDirection)
- {
- // Clear the update info. This info will be set the next time the text is updated.
- textUpdateInfo.mClearAll = true;
- // Apply modifications to the model
- // Shape the text again is needed because characters like '()[]{}' have to be mirrored and the glyphs generated again.
- operationsPending = static_cast<OperationsMask>(operationsPending |
- GET_GLYPH_METRICS |
- SHAPE_TEXT |
- UPDATE_DIRECTION |
- LAYOUT |
- BIDI_INFO |
- REORDER);
- impl.mLayoutDirection = layoutDirection;
- }
-
- // Make sure the model is up-to-date before layouting.
- controller.ProcessModifyEvents();
- bool updated = impl.UpdateModel(operationsPending);
-
- // Layout the text.
- Size layoutSize;
- updated = DoRelayout(controller, size, operationsPending, layoutSize) || updated;
-
- if(updated)
- {
- updateTextType = MODEL_UPDATED;
- }
-
- // Do not re-do any operation until something changes.
- operationsPending = NO_OPERATION;
- model->mScrollPositionLast = model->mScrollPosition;
-
- // Whether the text control is editable
- const bool isEditable = NULL != impl.mEventData;
-
- // Keep the current offset as it will be used to update the decorator's positions (if the size changes).
- Vector2 offset;
- if(newSize && isEditable)
- {
- offset = model->mScrollPosition;
- }
-
- if(!isEditable || !controller.IsMultiLineEnabled())
- {
- // After doing the text layout, the vertical offset to place the actor in the desired position can be calculated.
- controller.CalculateVerticalOffset(size);
- }
-
- if(isEditable)
- {
- if(newSize)
- {
- // If there is a new size, the scroll position needs to be clamped.
- impl.ClampHorizontalScroll(layoutSize);
-
- // Update the decorator's positions is needed if there is a new size.
- impl.mEventData->mDecorator->UpdatePositions(model->mScrollPosition - offset);
- }
-
- // Move the cursor, grab handle etc.
- if(impl.ProcessInputEvents())
- {
- updateTextType = static_cast<UpdateTextType>(updateTextType | DECORATOR_UPDATED);
- }
- }
-
- // Clear the update info. This info will be set the next time the text is updated.
- textUpdateInfo.Clear();
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::Relayout\n");
-
- return updateTextType;
-}
-
-bool Controller::Relayouter::DoRelayout(Controller& controller, const Size& size, OperationsMask operationsRequired, Size& layoutSize)
-{
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->Controller::DoRelayout %p size %f,%f\n", &controller, size.width, size.height);
- bool viewUpdated(false);
-
- Controller::Impl& impl = *controller.mImpl;
-
- // Calculate the operations to be done.
- const OperationsMask operations = static_cast<OperationsMask>(impl.mOperationsPending & operationsRequired);
-
- TextUpdateInfo& textUpdateInfo = impl.mTextUpdateInfo;
- const CharacterIndex startIndex = textUpdateInfo.mParagraphCharacterIndex;
- const Length requestedNumberOfCharacters = textUpdateInfo.mRequestedNumberOfCharacters;
-
- // Get the current layout size.
- VisualModelPtr& visualModel = impl.mModel->mVisualModel;
- layoutSize = visualModel->GetLayoutSize();
-
- if(NO_OPERATION != (LAYOUT & operations))
- {
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->Controller::DoRelayout LAYOUT & operations\n");
-
- // Some vectors with data needed to layout and reorder may be void
- // after the first time the text has been laid out.
- // Fill the vectors again.
-
- // Calculate the number of glyphs to layout.
- const Vector<GlyphIndex>& charactersToGlyph = visualModel->mCharactersToGlyph;
- const Vector<Length>& glyphsPerCharacter = visualModel->mGlyphsPerCharacter;
- const GlyphIndex* const charactersToGlyphBuffer = charactersToGlyph.Begin();
- const Length* const glyphsPerCharacterBuffer = glyphsPerCharacter.Begin();
-
- const CharacterIndex lastIndex = startIndex + ((requestedNumberOfCharacters > 0u) ? requestedNumberOfCharacters - 1u : 0u);
- const GlyphIndex startGlyphIndex = textUpdateInfo.mStartGlyphIndex;
-
- // Make sure the index is not out of bound
- if(charactersToGlyph.Count() != glyphsPerCharacter.Count() ||
- requestedNumberOfCharacters > charactersToGlyph.Count() ||
- (lastIndex > charactersToGlyph.Count() && charactersToGlyph.Count() > 0u))
- {
- std::string currentText;
- controller.GetText(currentText);
-
- DALI_LOG_ERROR("Controller::DoRelayout: Attempting to access invalid buffer\n");
- DALI_LOG_ERROR("Current text is: %s\n", currentText.c_str());
- DALI_LOG_ERROR("startIndex: %u, lastIndex: %u, requestedNumberOfCharacters: %u, charactersToGlyph.Count = %lu, glyphsPerCharacter.Count = %lu\n", startIndex, lastIndex, requestedNumberOfCharacters, charactersToGlyph.Count(), glyphsPerCharacter.Count());
-
- return false;
- }
-
- const Length numberOfGlyphs = (requestedNumberOfCharacters > 0u) ? *(charactersToGlyphBuffer + lastIndex) + *(glyphsPerCharacterBuffer + lastIndex) - startGlyphIndex : 0u;
- const Length totalNumberOfGlyphs = visualModel->mGlyphs.Count();
-
- if(0u == totalNumberOfGlyphs)
- {
- if(NO_OPERATION != (UPDATE_LAYOUT_SIZE & operations))
- {
- visualModel->SetLayoutSize(Size::ZERO);
- }
-
- // Nothing else to do if there is no glyphs.
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::DoRelayout no glyphs, view updated true\n");
- return true;
- }
-
- // Set the layout parameters.
- Layout::Parameters layoutParameters(size, impl.mModel);
-
- // Resize the vector of positions to have the same size than the vector of glyphs.
- Vector<Vector2>& glyphPositions = visualModel->mGlyphPositions;
- glyphPositions.Resize(totalNumberOfGlyphs);
-
- // Whether the last character is a new paragraph character.
- const Character* const textBuffer = impl.mModel->mLogicalModel->mText.Begin();
- textUpdateInfo.mIsLastCharacterNewParagraph = TextAbstraction::IsNewParagraph(*(textBuffer + (impl.mModel->mLogicalModel->mText.Count() - 1u)));
- layoutParameters.isLastNewParagraph = textUpdateInfo.mIsLastCharacterNewParagraph;
-
- // The initial glyph and the number of glyphs to layout.
- layoutParameters.startGlyphIndex = startGlyphIndex;
- layoutParameters.numberOfGlyphs = numberOfGlyphs;
- layoutParameters.startLineIndex = textUpdateInfo.mStartLineIndex;
- layoutParameters.estimatedNumberOfLines = textUpdateInfo.mEstimatedNumberOfLines;
-
- // Update the ellipsis
- bool elideTextEnabled = impl.mModel->mElideEnabled;
-
- if(NULL != impl.mEventData)
- {
- if(impl.mEventData->mPlaceholderEllipsisFlag && impl.IsShowingPlaceholderText())
- {
- elideTextEnabled = impl.mEventData->mIsPlaceholderElideEnabled;
- }
- else if(EventData::INACTIVE != impl.mEventData->mState)
- {
- // Disable ellipsis when editing
- elideTextEnabled = false;
- }
-
- // Reset the scroll position in inactive state
- if(elideTextEnabled && (impl.mEventData->mState == EventData::INACTIVE))
- {
- controller.ResetScrollPosition();
- }
- }
-
- // Update the visual model.
- bool isAutoScrollEnabled = impl.mIsAutoScrollEnabled;
- Size newLayoutSize;
- viewUpdated = impl.mLayoutEngine.LayoutText(layoutParameters,
- newLayoutSize,
- elideTextEnabled,
- isAutoScrollEnabled);
- impl.mIsAutoScrollEnabled = isAutoScrollEnabled;
-
- viewUpdated = viewUpdated || (newLayoutSize != layoutSize);
-
- if(viewUpdated)
- {
- layoutSize = newLayoutSize;
-
- if(NO_OPERATION != (UPDATE_DIRECTION & operations))
- {
- impl.mIsTextDirectionRTL = false;
- }
-
- if((NO_OPERATION != (UPDATE_DIRECTION & operations)) && !visualModel->mLines.Empty())
- {
- impl.mIsTextDirectionRTL = visualModel->mLines[0u].direction;
- }
-
- // Sets the layout size.
- if(NO_OPERATION != (UPDATE_LAYOUT_SIZE & operations))
- {
- visualModel->SetLayoutSize(layoutSize);
- }
- } // view updated
- }
-
- if(NO_OPERATION != (ALIGN & operations))
- {
- // The laid-out lines.
- Vector<LineRun>& lines = visualModel->mLines;
-
- CharacterIndex alignStartIndex = startIndex;
- Length alignRequestedNumberOfCharacters = requestedNumberOfCharacters;
-
- // the whole text needs to be full aligned.
- // If you do not do a full aligned, only the last line of the multiline input is aligned.
- if(impl.mEventData && impl.mEventData->mUpdateAlignment)
- {
- alignStartIndex = 0u;
- alignRequestedNumberOfCharacters = impl.mModel->mLogicalModel->mText.Count();
- impl.mEventData->mUpdateAlignment = false;
- }
-
- // Need to align with the control's size as the text may contain lines
- // starting either with left to right text or right to left.
- impl.mLayoutEngine.Align(size,
- alignStartIndex,
- alignRequestedNumberOfCharacters,
- impl.mModel->mHorizontalAlignment,
- lines,
- impl.mModel->mAlignmentOffset,
- impl.mLayoutDirection,
- impl.mModel->mMatchSystemLanguageDirection);
-
- viewUpdated = true;
- }
-#if defined(DEBUG_ENABLED)
- std::string currentText;
- controller.GetText(currentText);
- DALI_LOG_INFO(gLogFilter, Debug::Concise, "Controller::DoRelayout [%p] mImpl->mIsTextDirectionRTL[%s] [%s]\n", &controller, (impl.mIsTextDirectionRTL) ? "true" : "false", currentText.c_str());
-#endif
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::DoRelayout, view updated %s\n", (viewUpdated ? "true" : "false"));
- return viewUpdated;
-}
-
-void Controller::Relayouter::CalculateVerticalOffset(Controller& controller, const Size& controlSize)
-{
- Controller::Impl& impl = *controller.mImpl;
- ModelPtr& model = impl.mModel;
- VisualModelPtr& visualModel = model->mVisualModel;
- Size layoutSize = model->mVisualModel->GetLayoutSize();
- Size oldLayoutSize = layoutSize;
- float offsetY = 0.f;
- bool needRecalc = false;
- float defaultFontLineHeight = impl.GetDefaultFontLineHeight();
-
- if(fabsf(layoutSize.height) < Math::MACHINE_EPSILON_1000)
- {
- // Get the line height of the default font.
- layoutSize.height = defaultFontLineHeight;
- }
-
- // Whether the text control is editable
- const bool isEditable = NULL != impl.mEventData;
- if (isEditable && layoutSize.height != defaultFontLineHeight)
- {
- // This code prevents the wrong positioning of cursor when the layout size is bigger/smaller than defaultFontLineHeight.
- // This situation occurs when the size of placeholder text is different from the default text.
- layoutSize.height = defaultFontLineHeight;
- needRecalc = true;
- }
-
- switch(model->mVerticalAlignment)
- {
- case VerticalAlignment::TOP:
- {
- model->mScrollPosition.y = 0.f;
- offsetY = 0.f;
- break;
- }
- case VerticalAlignment::CENTER:
- {
- model->mScrollPosition.y = floorf(0.5f * (controlSize.height - layoutSize.height)); // try to avoid pixel alignment.
- if (needRecalc) offsetY = floorf(0.5f * (layoutSize.height - oldLayoutSize.height));
- break;
- }
- case VerticalAlignment::BOTTOM:
- {
- model->mScrollPosition.y = controlSize.height - layoutSize.height;
- if (needRecalc) offsetY = layoutSize.height - oldLayoutSize.height;
- break;
- }
- }
-
- if (needRecalc)
- {
- // Update glyphPositions according to recalculation.
- const Length positionCount = visualModel->mGlyphPositions.Count();
- Vector<Vector2>& glyphPositions = visualModel->mGlyphPositions;
- for(Length index = 0u; index < positionCount; index++)
- {
- glyphPositions[index].y += offsetY;
- }
- }
-
-}
-
-} // namespace Text
-
-} // namespace Toolkit
-
-} // namespace Dali