//Forward declarations
struct CursorInfo;
+struct FontDefaults;
struct Event
{
DecoratorPtr mDecorator; ///< Pointer to the decorator.
ImfManager mImfManager; ///< The Input Method Framework Manager.
+ FontDefaults* mPlaceholderFont; ///< The placeholder default font.
+ std::string mPlaceholderText; ///< The text to display when the TextField is empty.
std::string mPlaceholderTextActive; ///< The text to display when the TextField is empty with key-input focus.
std::string mPlaceholderTextInactive; ///< The text to display when the TextField is empty and inactive.
Vector4 mPlaceholderTextColor; ///< The in/active placeholder text color.
bool mUpdateInputStyle : 1; ///< Whether to update the input style after moving the cursor.
bool mPasswordInput : 1; ///< True if password input is enabled.
bool mCheckScrollAmount : 1; ///< Whether to check scrolled amount after updating the position
+ bool mIsPlaceholderPixelSize : 1; ///< True if the placeholder font size is set as pixel size.
};
struct ModifyEvent
mIsAutoScrollEnabled( false ),
mAutoScrollDirectionRTL( false ),
mUnderlineSetByString( false ),
- mShadowSetByString( false )
+ mShadowSetByString( false ),
+ mFontStyleSetByString( false )
{
mModel = Model::New();
*/
bool IsPlaceholderAvailable() const
{
- return ( mEventData &&
- ( !mEventData->mPlaceholderTextInactive.empty() ||
- !mEventData->mPlaceholderTextActive.empty() )
- );
+ return ( mEventData && ( !mEventData->mPlaceholderText.empty() ||
+ !mEventData->mPlaceholderTextInactive.empty() ||
+ !mEventData->mPlaceholderTextActive.empty() ) );
}
bool IsShowingPlaceholderText() const
*/
bool IsFocusedPlaceholderAvailable() const
{
- return ( mEventData && !mEventData->mPlaceholderTextActive.empty() );
+ return ( mEventData && ( !mEventData->mPlaceholderTextActive.empty() ||
+ !mEventData->mPlaceholderText.empty() ) );
}
bool IsShowingRealText() const
bool mUnderlineSetByString:1; ///< Set when underline is set by string (legacy) instead of map
bool mShadowSetByString:1; ///< Set when shadow is set by string (legacy) instead of map
+ bool mFontStyleSetByString:1; ///< Set when font style is set by string (legacy) instead of map
};
} // namespace Text