*/
void ScrollTextToMatchCursor( const CursorInfo& cursorInfo );
+private:
+ // Declared private and left undefined to avoid copies.
+ Impl( const Impl& );
+ // Declared private and left undefined to avoid copies.
+ Impl& operator=( const Impl& );
+
+public:
+
ControlInterface& mControlInterface; ///< Reference to the text controller.
LogicalModelPtr mLogicalModel; ///< Pointer to the logical model.
VisualModelPtr mVisualModel; ///< Pointer to the visual model.