// Used to queue input events until DoRelayout()
enum Type
{
- KEYBOARD_FOCUS_GAIN_EVENT,
- KEYBOARD_FOCUS_LOST_EVENT,
CURSOR_KEY_EVENT,
TAP_EVENT,
PAN_EVENT,
*/
void GetDefaultFonts( Dali::Vector<FontRun>& fonts, Length numberOfCharacters );
- void OnKeyboardFocus( bool hasFocus );
-
void OnCursorKeyEvent( const Event& event );
void OnTapEvent( const Event& event );