bool mScrollAfterDelete : 1; ///< Whether to scroll after delete characters.
bool mAllTextSelected : 1; ///< True if the selection handles are selecting all the text.
bool mUpdateInputStyle : 1; ///< Whether to update the input style after moving the cursor.
bool mScrollAfterDelete : 1; ///< Whether to scroll after delete characters.
bool mAllTextSelected : 1; ///< True if the selection handles are selecting all the text.
bool mUpdateInputStyle : 1; ///< Whether to update the input style after moving the cursor.
EditableControlInterface* editableControlInterface )
: mControlInterface( controlInterface ),
mEditableControlInterface( editableControlInterface ),
EditableControlInterface* editableControlInterface )
: mControlInterface( controlInterface ),
mEditableControlInterface( editableControlInterface ),
mTextUpdateInfo(),
mOperationsPending( NO_OPERATION ),
mMaximumNumberOfCharacters( 50u ),
mTextUpdateInfo(),
mOperationsPending( NO_OPERATION ),
mMaximumNumberOfCharacters( 50u ),
mIsAutoScrollEnabled( false ),
mAutoScrollDirectionRTL( false )
{
mIsAutoScrollEnabled( false ),
mAutoScrollDirectionRTL( false )
{
// Use this to access FontClient i.e. to get down-scaled Emoji metrics.
mMetrics = Metrics::New( mFontClient );
mLayoutEngine.SetMetrics( mMetrics );
// Set the text properties to default
// Use this to access FontClient i.e. to get down-scaled Emoji metrics.
mMetrics = Metrics::New( mFontClient );
mLayoutEngine.SetMetrics( mMetrics );
// Set the text properties to default
ControlInterface* mControlInterface; ///< Reference to the text controller.
EditableControlInterface* mEditableControlInterface; ///< Reference to the editable text controller.
ControlInterface* mControlInterface; ///< Reference to the text controller.
EditableControlInterface* mEditableControlInterface; ///< Reference to the editable text controller.
FontDefaults* mFontDefaults; ///< Avoid allocating this when the user does not specify a font.
UnderlineDefaults* mUnderlineDefaults; ///< Avoid allocating this when the user does not specify underline parameters.
ShadowDefaults* mShadowDefaults; ///< Avoid allocating this when the user does not specify shadow parameters.
FontDefaults* mFontDefaults; ///< Avoid allocating this when the user does not specify a font.
UnderlineDefaults* mUnderlineDefaults; ///< Avoid allocating this when the user does not specify underline parameters.
ShadowDefaults* mShadowDefaults; ///< Avoid allocating this when the user does not specify shadow parameters.
Clipboard mClipboard; ///< Handle to the system clipboard
View mView; ///< The view interface to the rendering back-end.
MetricsPtr mMetrics; ///< A wrapper around FontClient used to get metrics & potentially down-scaled Emoji metrics.
Clipboard mClipboard; ///< Handle to the system clipboard
View mView; ///< The view interface to the rendering back-end.
MetricsPtr mMetrics; ///< A wrapper around FontClient used to get metrics & potentially down-scaled Emoji metrics.
Vector<ModifyEvent> mModifyEvents; ///< Temporary stores the text set until the next relayout.
Vector4 mTextColor; ///< The regular text color
Vector<ModifyEvent> mModifyEvents; ///< Temporary stores the text set until the next relayout.
Vector4 mTextColor; ///< The regular text color
TextUpdateInfo mTextUpdateInfo; ///< Info of the characters updated.
OperationsMask mOperationsPending; ///< Operations pending to be done to layout the text.
Length mMaximumNumberOfCharacters; ///< Maximum number of characters that can be inserted.
TextUpdateInfo mTextUpdateInfo; ///< Info of the characters updated.
OperationsMask mOperationsPending; ///< Operations pending to be done to layout the text.
Length mMaximumNumberOfCharacters; ///< Maximum number of characters that can be inserted.