FontDefaults* mFontDefaults; ///< Avoid allocating this when the user does not specify a font.
EventData* mEventData; ///< Avoid allocating everything for text input until EnableTextInput().
TextAbstraction::FontClient mFontClient; ///< Handle to the font client.
FontDefaults* mFontDefaults; ///< Avoid allocating this when the user does not specify a font.
EventData* mEventData; ///< Avoid allocating everything for text input until EnableTextInput().
TextAbstraction::FontClient mFontClient; ///< Handle to the font client.