EventData& eventData = *impl.mEventData;
if(eventData.mSelectionEnabled && eventData.mState == EventData::SELECTING)
{
- eventData.mPrimaryCursorPosition = 0u;
uint32_t oldStart = eventData.mLeftSelectionPosition;
uint32_t oldEnd = eventData.mRightSelectionPosition;
eventData.mLeftSelectionPosition = eventData.mRightSelectionPosition = eventData.mPrimaryCursorPosition;
- impl.ChangeState(EventData::INACTIVE);
+ impl.ChangeState(EventData::EDITING);
eventData.mUpdateCursorPosition = true;
eventData.mUpdateInputStyle = true;
eventData.mScrollAfterUpdatePosition = true;