* @param[in] scripts Vector containing the script runs for the whole text.
* @param[in] fonts Vector with validated fonts.
* @param[out] glyphs Vector of glyphs in the visual order.
- * @param[out] characterIndices Vector containing the first character in the logical model that each glyph relates to.
+ * @param[out] glyphToCharacterMap Vector containing the first character in the logical model that each glyph relates to.
* @param[out] charactersPerGlyph Vector containing the number of characters per glyph.
*/
void ShapeText( const Vector<Character>& text,
const Vector<ScriptRun>& scripts,
const Vector<FontRun>& fonts,
Vector<GlyphInfo>& glyphs,
- Vector<CharacterIndex>& characterIndices,
+ Vector<CharacterIndex>& glyphToCharacterMap,
Vector<Length>& charactersPerGlyph );
/**