* @param[out] glyphs Vector of glyphs in the visual order.
* @param[out] glyphToCharacterMap Vector containing the first character in the logical model that each glyph relates to.
* @param[out] charactersPerGlyph Vector containing the number of characters per glyph.
+ * @param[out] newParagraphGlyphs Vector containing the indices to the new paragraph glyphs.
*/
void ShapeText( const Vector<Character>& text,
const Vector<LineBreakInfo>& lineBreakInfo,
const Vector<FontRun>& fonts,
Vector<GlyphInfo>& glyphs,
Vector<CharacterIndex>& glyphToCharacterMap,
- Vector<Length>& charactersPerGlyph );
+ Vector<Length>& charactersPerGlyph,
+ Vector<GlyphIndex>& newParagraphGlyphs );
} // namespace Text