virtual void GetUnderlineRuns( GlyphRun* underlineRuns, UnderlineRunIndex index, Length numberOfRuns ) const;
/**
+ * @copydoc ModelInterface::GetOutlineColor()
+ */
+ virtual const Vector4& GetOutlineColor() const;
+
+ /**
+ * @copydoc ModelInterface::GetOutlineWidth()
+ */
+ virtual float GetOutlineWidth() const;
+
+ /**
* @brief Does the text elide.
*
* It stores a copy of the visible glyphs and removes as many glyphs as needed