[dali_1.9.16] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / rendering / vector-based / vector-based-renderer.cpp
index 7f15b72..4718b11 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -182,17 +182,19 @@ Text::RendererPtr VectorBasedRenderer::New()
 }
 
 Actor VectorBasedRenderer::Render( Text::ViewInterface& view,
+                                   Actor textControl,
+                                   Property::Index animatablePropertyIndex,
                                    float& alignmentOffset,
                                    int /*depth*/ )
 {
   UnparentAndReset( mImpl->mActor );
 
   mImpl->mActor = Actor::New();
-  mImpl->mActor.SetParentOrigin( ParentOrigin::CENTER );
-  mImpl->mActor.SetSize( view.GetControlSize() );
-  mImpl->mActor.SetColor( Color::WHITE );
+  mImpl->mActor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  mImpl->mActor.SetProperty( Actor::Property::SIZE, Vector2( view.GetControlSize() ) );
+  mImpl->mActor.SetProperty( Actor::Property::COLOR, Color::WHITE );
 #if defined(DEBUG_ENABLED)
-  mImpl->mActor.SetName( "Text renderable actor" );
+  mImpl->mActor.SetProperty( Dali::Actor::Property::NAME, "Text renderable actor" );
 #endif
 
   Length numberOfGlyphs = view.GetNumberOfGlyphs();