-void DrawStrikethrough(
- const Vector4& strikethroughColor,
- const unsigned int bufferWidth,
- const unsigned int bufferHeight,
- GlyphData& glyphData,
- const float baseline,
- const LineRun& line,
- const float maxStrikethroughHeight,
- const float lineExtentLeft,
- const float lineExtentRight,
- float strikethroughStartingYPosition)
+void DrawStrikethrough(const unsigned int bufferWidth,
+ const unsigned int bufferHeight,
+ GlyphData& glyphData,
+ const float baseline,
+ const float strikethroughStartingYPosition,
+ const float maxStrikethroughHeight,
+ const float lineExtentLeft,
+ const float lineExtentRight,
+ const StrikethroughStyleProperties& commonStrikethroughProperties,
+ const StrikethroughStyleProperties& currentStrikethroughProperties,
+ const LineRun& line)