Merge "fix linespacing calculation in TextLabel" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / rendering / text-typesetter.cpp
index afb279e..500a081 100644 (file)
@@ -26,6 +26,7 @@
 // INTERNAL INCLUDES
 #include <dali-toolkit/devel-api/controls/text-controls/text-label-devel.h>
 #include <dali-toolkit/internal/text/glyph-metrics-helper.h>
+#include <dali-toolkit/internal/text/rendering/styles/character-spacing-helper-functions.h>
 #include <dali-toolkit/internal/text/rendering/styles/strikethrough-helper-functions.h>
 #include <dali-toolkit/internal/text/rendering/styles/underline-helper-functions.h>
 #include <dali-toolkit/internal/text/rendering/view-model.h>
@@ -847,12 +848,6 @@ Devel::PixelBuffer Typesetter::CreateImageBuffer(const unsigned int bufferWidth,
     // Increases the vertical offset with the line's ascender.
     glyphData.verticalOffset += static_cast<int>(line.ascender);
 
-    // Include line spacing after first line
-    if(lineIndex > 0u)
-    {
-      glyphData.verticalOffset += static_cast<int>(line.lineSpacing);
-    }
-
     // Retrieves the glyph's outline width
     float outlineWidth = static_cast<float>(mModel->GetOutlineWidth());
 
@@ -877,9 +872,12 @@ Devel::PixelBuffer Typesetter::CreateImageBuffer(const unsigned int bufferWidth,
       }
     }
 
-    const bool  underlineEnabled     = mModel->IsUnderlineEnabled();
-    const bool  strikethroughEnabled = mModel->IsStrikethroughEnabled();
-    const float characterSpacing     = mModel->GetCharacterSpacing();
+    const bool  underlineEnabled      = mModel->IsUnderlineEnabled();
+    const bool  strikethroughEnabled  = mModel->IsStrikethroughEnabled();
+    const float modelCharacterSpacing = mModel->GetCharacterSpacing();
+
+    // Get the character-spacing runs.
+    const Vector<CharacterSpacingGlyphRun>& characterSpacingGlyphRuns = mModel->GetCharacterSpacingGlyphRuns();
 
     // Aggregate underline-style-properties from mModel
     const UnderlineStyleProperties modelUnderlineProperties{mModel->GetUnderlineType(),
@@ -991,8 +989,8 @@ Devel::PixelBuffer Typesetter::CreateImageBuffer(const unsigned int bufferWidth,
 
       Vector<StrikethroughGlyphRun>::ConstIterator currentStrikethroughGlyphRunIt = strikethroughRuns.End();
       const bool                                   strikethroughGlyph             = strikethroughEnabled || IsGlyphStrikethrough(glyphIndex, strikethroughRuns, currentStrikethroughGlyphRunIt);
-      currentStrikethroughProperties                                              = GetCurrentStrikethroughProperties(strikethroughGlyph, strikethroughRuns, currentStrikethroughGlyphRunIt, modelStrikethroughProperties);
-      currentStrikethroughHeight                                                  = GetCurrentStrikethroughHeight(strikethroughRuns, currentStrikethroughGlyphRunIt, modelStrikethroughProperties.height);
+      currentStrikethroughProperties                                              = GetCurrentStrikethroughProperties(glyphIndex, strikethroughGlyph, strikethroughRuns, currentStrikethroughGlyphRunIt, modelStrikethroughProperties);
+      currentStrikethroughHeight                                                  = currentStrikethroughProperties.height;
       thereAreStrikethroughGlyphs                                                 = thereAreStrikethroughGlyphs || strikethroughGlyph;
 
       // Are we still using the same fontId as previous
@@ -1024,10 +1022,11 @@ Devel::PixelBuffer Typesetter::CreateImageBuffer(const unsigned int bufferWidth,
 
       if(addHyphen)
       {
-        GlyphInfo tempInfo = *(glyphsBuffer + elidedGlyphIndex);
-        calculatedAdvance  = GetCalculatedAdvance(*(textBuffer + (*(glyphToCharacterMapBuffer + elidedGlyphIndex))), characterSpacing, tempInfo.advance);
-        position.x         = position.x + calculatedAdvance - tempInfo.xBearing + glyphInfo->xBearing;
-        position.y         = -glyphInfo->yBearing;
+        GlyphInfo   tempInfo         = *(glyphsBuffer + elidedGlyphIndex);
+        const float characterSpacing = GetGlyphCharacterSpacing(glyphIndex, characterSpacingGlyphRuns, modelCharacterSpacing);
+        calculatedAdvance            = GetCalculatedAdvance(*(textBuffer + (*(glyphToCharacterMapBuffer + elidedGlyphIndex))), characterSpacing, tempInfo.advance);
+        position.x                   = position.x + calculatedAdvance - tempInfo.xBearing + glyphInfo->xBearing;
+        position.y                   = -glyphInfo->yBearing;
       }
 
       if(baseline < position.y + glyphInfo->yBearing)
@@ -1153,8 +1152,8 @@ Devel::PixelBuffer Typesetter::CreateImageBuffer(const unsigned int bufferWidth,
       DrawStrikethrough(bufferWidth, bufferHeight, glyphData, baseline, strikethroughStartingYPosition, maxStrikethroughHeight, lineExtentLeft, lineExtentRight, modelStrikethroughProperties, currentStrikethroughProperties, line);
     }
 
-    // Increases the vertical offset with the line's descender.
-    glyphData.verticalOffset += static_cast<int>(-line.descender);
+    // Increases the vertical offset with the line's descender & line spacing.
+    glyphData.verticalOffset += static_cast<int>(-line.descender+line.lineSpacing);
   }
 
   return glyphData.bitmapBuffer;