/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// EXTERNAL INCLUDES
#include <dali/devel-api/text-abstraction/font-client.h>
+#include <dali/integration-api/trace.h>
#include <dali/public-api/common/constants.h>
+#include <dali/public-api/math/math-utils.h>
#include <memory.h>
// INTERNAL INCLUDES
{
namespace
{
+DALI_INIT_TRACE_FILTER(gTraceFilter, DALI_TRACE_TEXT_PERFORMANCE_MARKER, false);
+
const float HALF(0.5f);
const float ONE_AND_A_HALF(1.5f);
return ((xy << 15) + (xy << 7) + xy) >> 23;
}
+/// Helper macro define for glyph typesetter. It will reduce some duplicated code line.
+// clang-format off
+/**
+ * @brief Prepare decode glyph bitmap data. It must be call END_GLYPH_BITMAP end of same scope.
+ */
+#define BEGIN_GLYPH_BITMAP(data) \
+{ \
+ uint32_t glyphOffet = 0u; \
+ const bool useLocalScanline = data.glyphBitmap.compressionType != TextAbstraction::GlyphBufferData::CompressionType::NO_COMPRESSION; \
+ uint8_t* __restrict__ glyphScanline = useLocalScanline ? (uint8_t*)malloc(data.glyphBitmap.width * glyphPixelSize) : data.glyphBitmap.buffer; \
+ DALI_ASSERT_ALWAYS(glyphScanline && "Glyph scanline for buffer is null!");
+
+/**
+ * @brief Macro to skip useless line fast.
+ */
+#define SKIP_GLYPH_SCANLINE(skipLine) \
+if(useLocalScanline) \
+{ \
+ for(int32_t lineIndex = 0; lineIndex < skipLine; ++lineIndex) \
+ { \
+ TextAbstraction::GlyphBufferData::DecompressScanline(data.glyphBitmap, glyphScanline, glyphOffet); \
+ } \
+} \
+else \
+{ \
+ glyphScanline += skipLine * static_cast<int32_t>(data.glyphBitmap.width * glyphPixelSize); \
+}
+
+/**
+ * @brief Prepare scanline of glyph bitmap data per each lines. It must be call END_GLYPH_SCANLINE_DECODE end of same scope.
+ */
+#define BEGIN_GLYPH_SCANLINE_DECODE(data) \
+{ \
+ if(useLocalScanline) \
+ { \
+ TextAbstraction::GlyphBufferData::DecompressScanline(data.glyphBitmap, glyphScanline, glyphOffet); \
+ }
+
+/**
+ * @brief Finalize scanline of glyph bitmap data per each lines.
+ */
+#define END_GLYPH_SCANLINE_DECODE(data) \
+ if(!useLocalScanline) \
+ { \
+ glyphScanline += data.glyphBitmap.width * glyphPixelSize; \
+ } \
+} // For ensure that we call BEGIN_GLYPH_SCANLINE_DECODE before
+
+/**
+ * @brief Finalize decode glyph bitmap data.
+ */
+#define END_GLYPH_BITMAP() \
+ if(useLocalScanline) \
+ { \
+ free(glyphScanline); \
+ } \
+} // For ensure that we call BEGIN_GLYPH_BITMAP before
+
+// clang-format on
+/// Helper macro define end.
+
/**
* @brief Data struct used to set the buffer of the glyph's bitmap into the final bitmap's buffer.
*/
struct GlyphData
{
- Devel::PixelBuffer bitmapBuffer; ///< The buffer of the whole bitmap. The format is RGBA8888.
- Vector2* position; ///< The position of the glyph.
- TextAbstraction::FontClient::GlyphBufferData glyphBitmap; ///< The glyph's bitmap.
- uint32_t width; ///< The bitmap's width.
- uint32_t height; ///< The bitmap's height.
- int32_t horizontalOffset; ///< The horizontal offset to be added to the 'x' glyph's position.
- int32_t verticalOffset; ///< The vertical offset to be added to the 'y' glyph's position.
+ Devel::PixelBuffer bitmapBuffer; ///< The buffer of the whole bitmap. The format is RGBA8888.
+ Vector2* position; ///< The position of the glyph.
+ TextAbstraction::GlyphBufferData glyphBitmap; ///< The glyph's bitmap.
+ uint32_t width; ///< The bitmap's width.
+ uint32_t height; ///< The bitmap's height.
+ int32_t horizontalOffset; ///< The horizontal offset to be added to the 'x' glyph's position.
+ int32_t verticalOffset; ///< The vertical offset to be added to the 'y' glyph's position.
};
/**
// Whether the given glyph is a color one.
const bool isColorGlyph = data.glyphBitmap.isColorEmoji || data.glyphBitmap.isColorBitmap;
const uint32_t glyphPixelSize = Pixel::GetBytesPerPixel(data.glyphBitmap.format);
- const uint32_t glyphAlphaIndex = glyphPixelSize - 1u;
+ const uint32_t glyphAlphaIndex = (glyphPixelSize > 0u) ? glyphPixelSize - 1u : 0u;
// Determinate iterator range.
const int32_t lineIndexRangeMin = std::max(0, -yOffset);
const bool swapChannelsBR = Pixel::BGRA8888 == data.glyphBitmap.format;
- // Offset byte value of glyph bitmap.
- uint32_t glyphOffet = 0u;
-
- // Allocate scanline memory for glyph bitmap if we need.
- const bool useLocalScanline = data.glyphBitmap.compressionType != TextAbstraction::FontClient::GlyphBufferData::CompressionType::NO_COMPRESSION;
- uint8_t* __restrict__ glyphScanline = useLocalScanline ? (uint8_t*)malloc(data.glyphBitmap.width * glyphPixelSize) : data.glyphBitmap.buffer;
-
// Precalculate input color's packed result.
uint32_t packedInputColor = 0u;
uint8_t* __restrict__ packedInputColorBuffer = reinterpret_cast<uint8_t*>(&packedInputColor);
*(packedInputColorBuffer + 1u) = static_cast<uint8_t>(color->g * 255);
*(packedInputColorBuffer) = static_cast<uint8_t>(color->r * 255);
+ // Prepare glyph bitmap
+ BEGIN_GLYPH_BITMAP(data);
+
// Skip basic line of glyph.
- if(useLocalScanline)
- {
- for(int32_t lineIndex = 0; lineIndex < lineIndexRangeMin; ++lineIndex)
- {
- TextAbstraction::FontClient::GlyphBufferData::DecompressScanline(data.glyphBitmap, glyphScanline, glyphOffet);
- }
- }
- else
- {
- glyphScanline += lineIndexRangeMin * static_cast<int32_t>(data.glyphBitmap.width * glyphPixelSize);
- }
+ SKIP_GLYPH_SCANLINE(lineIndexRangeMin);
// Traverse the pixels of the glyph line per line.
if(isColorGlyph)
{
for(int32_t lineIndex = lineIndexRangeMin; lineIndex < lineIndexRangeMax; ++lineIndex)
{
- if(useLocalScanline)
- {
- TextAbstraction::FontClient::GlyphBufferData::DecompressScanline(data.glyphBitmap, glyphScanline, glyphOffet);
- }
+ BEGIN_GLYPH_SCANLINE_DECODE(data);
for(int32_t index = indexRangeMin; index < indexRangeMax; ++index)
{
}
bitmapBuffer += data.width;
- if(!useLocalScanline)
- {
- glyphScanline += data.glyphBitmap.width * glyphPixelSize;
- }
+
+ END_GLYPH_SCANLINE_DECODE(data);
}
}
else
{
for(int32_t lineIndex = lineIndexRangeMin; lineIndex < lineIndexRangeMax; ++lineIndex)
{
- if(useLocalScanline)
- {
- TextAbstraction::FontClient::GlyphBufferData::DecompressScanline(data.glyphBitmap, glyphScanline, glyphOffet);
- }
+ BEGIN_GLYPH_SCANLINE_DECODE(data);
for(int32_t index = indexRangeMin; index < indexRangeMax; ++index)
{
}
bitmapBuffer += data.width;
- if(!useLocalScanline)
- {
- glyphScanline += data.glyphBitmap.width * glyphPixelSize;
- }
+
+ END_GLYPH_SCANLINE_DECODE(data);
}
}
- if(useLocalScanline)
- {
- free(glyphScanline);
- }
+ END_GLYPH_BITMAP();
}
else // Pixel::L8
{
if(!isColorGlyph)
{
uint8_t* __restrict__ bitmapBuffer = data.bitmapBuffer.GetBuffer();
-
- // Offset byte value of glyph bitmap.
- uint32_t glyphOffet = 0u;
-
- // Allocate scanline memory for glyph bitmap if we need.
- const bool useLocalScanline = data.glyphBitmap.compressionType != TextAbstraction::FontClient::GlyphBufferData::CompressionType::NO_COMPRESSION;
- uint8_t* __restrict__ glyphScanline = useLocalScanline ? (uint8_t*)malloc(data.glyphBitmap.width * glyphPixelSize) : data.glyphBitmap.buffer;
-
// Skip basic line.
bitmapBuffer += (lineIndexRangeMin + yOffset) * static_cast<int32_t>(data.width);
+ // Prepare glyph bitmap
+ BEGIN_GLYPH_BITMAP(data);
+
// Skip basic line of glyph.
- if(useLocalScanline)
- {
- for(int32_t lineIndex = 0; lineIndex < lineIndexRangeMin; ++lineIndex)
- {
- TextAbstraction::FontClient::GlyphBufferData::DecompressScanline(data.glyphBitmap, glyphScanline, glyphOffet);
- }
- }
- else
- {
- glyphScanline += lineIndexRangeMin * static_cast<int32_t>(data.glyphBitmap.width * glyphPixelSize);
- }
+ SKIP_GLYPH_SCANLINE(lineIndexRangeMin);
// Traverse the pixels of the glyph line per line.
for(int32_t lineIndex = lineIndexRangeMin; lineIndex < lineIndexRangeMax; ++lineIndex)
{
- if(useLocalScanline)
- {
- TextAbstraction::FontClient::GlyphBufferData::DecompressScanline(data.glyphBitmap, glyphScanline, glyphOffet);
- }
+ BEGIN_GLYPH_SCANLINE_DECODE(data);
for(int32_t index = indexRangeMin; index < indexRangeMax; ++index)
{
}
bitmapBuffer += data.width;
- if(!useLocalScanline)
- {
- glyphScanline += data.glyphBitmap.width * glyphPixelSize;
- }
- }
- if(useLocalScanline)
- {
- free(glyphScanline);
+ END_GLYPH_SCANLINE_DECODE(data);
}
+
+ END_GLYPH_BITMAP();
}
}
}
for(uint32_t x = xRangeMin; x < xRangeMax; x++)
{
- if(dashGap == 0 && dashWidth > 0)
+ if(Dali::EqualsZero(dashGap) && dashWidth > 0)
{
// Note : this is same logic as bitmap[y][x] = underlineColor;
*(bitmapBuffer + x) = packedUnderlineColor;
if(Pixel::RGBA8888 == pixelFormat)
{
const uint32_t bufferSizeInt = bufferWidth * bufferHeight;
- const uint32_t bufferSizeChar = sizeof(uint32_t) * bufferSizeInt;
+ const size_t bufferSizeChar = sizeof(uint32_t) * static_cast<std::size_t>(bufferSizeInt);
memset(imageBuffer.GetBuffer(), 0, bufferSizeChar);
}
else
{
- memset(imageBuffer.GetBuffer(), 0, bufferWidth * bufferHeight);
+ memset(imageBuffer.GetBuffer(), 0, static_cast<std::size_t>(bufferWidth * bufferHeight));
}
return imageBuffer;
PixelData Typesetter::Render(const Vector2& size, Toolkit::DevelText::TextDirection::Type textDirection, RenderBehaviour behaviour, bool ignoreHorizontalAlignment, Pixel::Format pixelFormat)
{
+ DALI_TRACE_SCOPE(gTraceFilter, "DALI_TEXT_RENDERING_TYPESETTER");
// @todo. This initial implementation for a TextLabel has only one visible page.
// Elides the text if needed.
const uint32_t bufferHeight = static_cast<uint32_t>(size.height);
const uint32_t bufferSizeInt = bufferWidth * bufferHeight;
- const uint32_t bufferSizeChar = sizeof(uint32_t) * bufferSizeInt;
+ const size_t bufferSizeChar = sizeof(uint32_t) * static_cast<std::size_t>(bufferSizeInt);
//Elided text in ellipsis at START could start on index greater than 0
auto startIndexOfGlyphs = mModel->GetStartIndexOfElidedGlyphs();
{
// Generate the outline if enabled
const uint16_t outlineWidth = mModel->GetOutlineWidth();
- if(outlineWidth != 0u && RENDER_OVERLAY_STYLE != behaviour)
+ const float outlineAlpha = mModel->GetOutlineColor().a;
+ if(outlineWidth != 0u && fabsf(outlineAlpha) > Math::MACHINE_EPSILON_1 && RENDER_OVERLAY_STYLE != behaviour)
{
// Create the image buffer for outline
Devel::PixelBuffer outlineImageBuffer = CreateImageBuffer(bufferWidth, bufferHeight, Typesetter::STYLE_OUTLINE, ignoreHorizontalAlignment, pixelFormat, penX, penY, startIndexOfGlyphs, endIndexOfGlyphs);
// Generate the shadow if enabled
const Vector2& shadowOffset = mModel->GetShadowOffset();
- if(RENDER_OVERLAY_STYLE != behaviour && (fabsf(shadowOffset.x) > Math::MACHINE_EPSILON_1 || fabsf(shadowOffset.y) > Math::MACHINE_EPSILON_1))
+ const float shadowAlpha = mModel->GetShadowColor().a;
+ if(RENDER_OVERLAY_STYLE != behaviour && fabsf(shadowAlpha) > Math::MACHINE_EPSILON_1 && (fabsf(shadowOffset.x) > Math::MACHINE_EPSILON_1 || fabsf(shadowOffset.y) > Math::MACHINE_EPSILON_1))
{
// Create the image buffer for shadow
Devel::PixelBuffer shadowImageBuffer = CreateImageBuffer(bufferWidth, bufferHeight, Typesetter::STYLE_SHADOW, ignoreHorizontalAlignment, pixelFormat, penX, penY, startIndexOfGlyphs, endIndexOfGlyphs);
}
// Markup-Processor for overlay styles
- if(mModel->IsMarkupProcessorEnabled())
+ if(mModel->IsMarkupProcessorEnabled() || mModel->IsSpannedTextPlaced())
{
if(mModel->IsMarkupUnderlineSet())
{