Fixes Drop Shadow Frustum Culling.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / rendering / atlas / text-atlas-renderer.cpp
index cffbc6e..b1724d0 100644 (file)
@@ -157,7 +157,7 @@ struct AtlasRenderer::Impl : public ConnectionTracker
     mQuadIndexFormat[ "indices" ] = Property::UNSIGNED_INTEGER;
 
     mShader = Shader::New( VERTEX_SHADER, FRAGMENT_SHADER );
-    mShadowShader = Shader::New( VERTEX_SHADER_SHADOW, FRAGMENT_SHADER_SHADOW );
+    mShadowShader = Shader::New( VERTEX_SHADER_SHADOW, FRAGMENT_SHADER_SHADOW, Dali::Shader::HINT_MODIFIES_GEOMETRY );
   }
 
   void AddGlyphs( const std::vector<Vector2>& positions,