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Changed Atlas manager to use Dali::Texture instead of Dali::Atlas
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
text
/
rendering
/
atlas
/
text-atlas-renderer.cpp
diff --git
a/dali-toolkit/internal/text/rendering/atlas/text-atlas-renderer.cpp
b/dali-toolkit/internal/text/rendering/atlas/text-atlas-renderer.cpp
index
f2e5596
..
3ee577f
100644
(file)
--- a/
dali-toolkit/internal/text/rendering/atlas/text-atlas-renderer.cpp
+++ b/
dali-toolkit/internal/text/rendering/atlas/text-atlas-renderer.cpp
@@
-289,7
+289,7
@@
struct AtlasRenderer::Impl
}
// Create a new image for the glyph
}
// Create a new image for the glyph
-
BufferImage
bitmap = mFontClient.CreateBitmap( glyph.fontId, glyph.index );
+
PixelData
bitmap = mFontClient.CreateBitmap( glyph.fontId, glyph.index );
if( bitmap )
{
MaxBlockSize& blockSize = mBlockSizes[currentBlockSize];
if( bitmap )
{
MaxBlockSize& blockSize = mBlockSizes[currentBlockSize];