/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/devel-api/text-abstraction/font-client.h>
#include <dali/integration-api/debug.h>
#include <dali/public-api/animation/constraints.h>
+#include <dali/public-api/math/math-utils.h>
#include <dali/public-api/rendering/geometry.h>
#include <dali/public-api/rendering/renderer.h>
#include <map>
if(!isOutline || (isOutline && !isColorGlyph))
{
// Retrieve the emoji's bitmap.
- TextAbstraction::FontClient::GlyphBufferData glyphBufferData;
+ TextAbstraction::GlyphBufferData glyphBufferData;
glyphBufferData.width = isColorGlyph ? glyph.width : 0; // Desired width and height.
glyphBufferData.height = isColorGlyph ? glyph.height : 0;
glyphBufferData,
style.outline);
+ uint32_t glyphBufferSize = glyphBufferData.width * glyphBufferData.height * Pixel::GetBytesPerPixel(glyphBufferData.format);
+ // If glyph buffer data don't have ownership, Or if we need to decompress, create new memory and replace ownership.
+ if(!glyphBufferData.isBufferOwned || glyphBufferData.compressionType != TextAbstraction::GlyphBufferData::CompressionType::NO_COMPRESSION)
+ {
+ uint8_t* newBuffer = (uint8_t*)malloc(glyphBufferSize);
+ if(DALI_LIKELY(newBuffer != nullptr))
+ {
+ TextAbstraction::GlyphBufferData::Decompress(glyphBufferData, newBuffer);
+ if(glyphBufferData.isBufferOwned)
+ {
+ // Release previous buffer
+ free(glyphBufferData.buffer);
+ }
+ glyphBufferData.isBufferOwned = true;
+ glyphBufferData.buffer = newBuffer;
+ glyphBufferData.compressionType = TextAbstraction::GlyphBufferData::CompressionType::NO_COMPRESSION;
+ }
+ }
+
// Create the pixel data.
bitmap = PixelData::New(glyphBufferData.buffer,
- glyphBufferData.width * glyphBufferData.height * GetBytesPerPixel(glyphBufferData.format),
+ glyphBufferSize,
glyphBufferData.width,
glyphBufferData.height,
glyphBufferData.format,
PixelData::FREE);
+ // Change buffer ownership.
+ glyphBufferData.isBufferOwned = false;
+
if(bitmap)
{
// Ensure that the next image will fit into the current block size
const bool underlineEnabled = view.IsUnderlineEnabled();
const uint16_t outlineWidth = view.GetOutlineWidth();
const Vector4& outlineColor(view.GetOutlineColor());
+ const Vector2& outlineOffset(view.GetOutlineOffset());
const bool isOutline = 0u != outlineWidth;
const GlyphInfo* hyphens = view.GetHyphens();
const Length* hyphenIndices = view.GetHyphenIndices();
{
GlyphInfo glyph;
bool addHyphen = ((hyphenIndex < hyphensCount) && hyphenIndices && ((i + startIndexOfGlyphs) == hyphenIndices[hyphenIndex]));
- if(addHyphen && hyphens)
+ // TODO : Shouldn't we have to control here when i == 0 cases?
+ if(addHyphen && hyphens && i > 0u)
{
glyph = hyphens[hyphenIndex];
i--;
thereAreStrikethroughGlyphs = thereAreStrikethroughGlyphs || isGlyphStrikethrough;
// No operation for white space
- if(glyph.width && glyph.height)
+ if(!Dali::EqualsZero(glyph.width) && !Dali::EqualsZero(glyph.height))
{
// Check and update decorative-lines informations
if(isGlyphUnderlined || isGlyphStrikethrough)
if(0u != slot.mImageId) // invalid slot id, glyph has failed to be added to atlas
{
- Vector2 positionPlusOutlineOffset = position;
+ Vector2 positionPlusOutlineOffset = position + outlineOffset;
if(isOutline)
{
// Add an offset to the text.
Toolkit::AtlasGlyphManager::Metrics metrics = mGlyphManager.GetMetrics();
DALI_LOG_INFO(gLogFilter, Debug::General, "TextAtlasRenderer::GlyphManager::GlyphCount: %i, AtlasCount: %i, TextureMemoryUse: %iK\n", metrics.mGlyphCount, metrics.mAtlasMetrics.mAtlasCount, metrics.mAtlasMetrics.mTextureMemoryUsed / 1024);
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, "%s\n", metrics.mVerboseGlyphCounts.c_str());
-
- for(uint32_t i = 0; i < metrics.mAtlasMetrics.mAtlasCount; ++i)
+ if(gLogFilter->IsEnabledFor(Debug::Verbose))
{
- DALI_LOG_INFO(gLogFilter, Debug::Verbose, " Atlas [%i] %sPixels: %s Size: %ix%i, BlockSize: %ix%i, BlocksUsed: %i/%i\n", i + 1, i > 8 ? "" : " ", metrics.mAtlasMetrics.mAtlasMetrics[i].mPixelFormat == Pixel::L8 ? "L8 " : "BGRA", metrics.mAtlasMetrics.mAtlasMetrics[i].mSize.mWidth, metrics.mAtlasMetrics.mAtlasMetrics[i].mSize.mHeight, metrics.mAtlasMetrics.mAtlasMetrics[i].mSize.mBlockWidth, metrics.mAtlasMetrics.mAtlasMetrics[i].mSize.mBlockHeight, metrics.mAtlasMetrics.mAtlasMetrics[i].mBlocksUsed, metrics.mAtlasMetrics.mAtlasMetrics[i].mTotalBlocks);
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "%s\n", metrics.mVerboseGlyphCounts.c_str());
+
+ for(uint32_t i = 0; i < metrics.mAtlasMetrics.mAtlasCount; ++i)
+ {
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, " Atlas [%i] %sPixels: %s Size: %ix%i, BlockSize: %ix%i, BlocksUsed: %i/%i\n", i + 1, i > 8 ? "" : " ", metrics.mAtlasMetrics.mAtlasMetrics[i].mPixelFormat == Pixel::L8 ? "L8 " : "BGRA", metrics.mAtlasMetrics.mAtlasMetrics[i].mSize.mWidth, metrics.mAtlasMetrics.mAtlasMetrics[i].mSize.mHeight, metrics.mAtlasMetrics.mAtlasMetrics[i].mSize.mBlockWidth, metrics.mAtlasMetrics.mAtlasMetrics[i].mSize.mBlockHeight, metrics.mAtlasMetrics.mAtlasMetrics[i].mBlocksUsed, metrics.mAtlasMetrics.mAtlasMetrics[i].mTotalBlocks);
+ }
}
#endif
}
// The glyph is an emoji and is not a shadow.
if(!mShaderRgba)
{
- mShaderRgba = Shader::New(SHADER_TEXT_ATLAS_SHADER_VERT, SHADER_TEXT_ATLAS_RGBA_SHADER_FRAG);
+ mShaderRgba = Shader::New(SHADER_TEXT_ATLAS_SHADER_VERT, SHADER_TEXT_ATLAS_RGBA_SHADER_FRAG, Shader::Hint::NONE, "TEXT_ATLAS_RGBA");
}
shader = mShaderRgba;
}
// The glyph is text or a shadow.
if(!mShaderL8)
{
- mShaderL8 = Shader::New(SHADER_TEXT_ATLAS_SHADER_VERT, SHADER_TEXT_ATLAS_L8_SHADER_FRAG);
+ mShaderL8 = Shader::New(SHADER_TEXT_ATLAS_SHADER_VERT, SHADER_TEXT_ATLAS_L8_SHADER_FRAG, Shader::Hint::NONE, "TEXT_ATLAS_L8");
}
shader = mShaderL8;
}