struct Mesh2D
{
Vector< Vertex2D > mVertices; ///< container of vertices
- Vector< SizeType > mIndices; ///< container of indices
+ Vector< unsigned short > mIndices; ///< container of indices
};
/**
* If an add is made before an atlas is created under this policy,
* then a default size atlas will be created
*
- * @param[in] image reference to a bitmapimage
+ * @param[in] image PixelData object containing the image data
* @param[out] slot result of add operation
* @param[in] atlas optional preferred atlas
*
* @return true if a new atlas was created
*/
- bool Add( const BufferImage& image,
+ bool Add( const PixelData& image,
AtlasSlot& slot,
AtlasId atlas = 0 );
*
* @return Atlas Handle
*/
- Dali::Atlas GetAtlasContainer( AtlasId atlas ) const;
+ Dali::Texture GetAtlasContainer( AtlasId atlas ) const;
/**
* @brief Get the Id of the atlas containing an image