* @param[in] fontId The font that this glyph comes from
* @param[in] index The GlyphIndex of this glyph
* @param[out] slot container holding information about the glyph( mImage = 0 indicates not being cached )
+ *
+ * @return Whether glyph is cached or not ?
*/
- void Cached( Text::FontId fontId,
+ bool Cached( Text::FontId fontId,
Text::GlyphIndex index,
AtlasManager::AtlasSlot& slot );
void SetNewAtlasSize( uint32_t width, uint32_t height, uint32_t blockWidth, uint32_t blockHeight );
/**
- * @brief Unreference an image from the atlas and remove from cache if no longer needed
- *
- * @param[in] imageId ID of the image
- */
- void Remove( uint32_t imageId );
-
- /**
* @brief Get the Pixel Format used by an atlas
*
* @param[in] atlasId Id of atlas to check
*/
const Metrics& GetMetrics();
+ /**
+ * @brief Adjust the reference count for an imageId and remove cache entry if it becomes free
+ *
+ * @param[in] fontId the font this image came from
+ * @param[in] imageId The imageId
+ * @param[in] delta adjustment to make to reference count
+ */
+ void AdjustReferenceCount( Text::FontId fontId, uint32_t imageId, int32_t delta );
+
+ /**
+ * @brief Get Shader used for rendering glyph effect buffers
+ *
+ * @return Handle of shader needed
+ */
+ Shader GetEffectBufferShader() const;
+
+ /**
+ * @brief Get Shader used rendering Glyph Shadows
+ *
+ * @return Handle of shader needed
+ */
+ Shader GetGlyphShadowShader() const;
+
private:
explicit DALI_INTERNAL AtlasGlyphManager(Internal::AtlasGlyphManager *impl);