TextureSet GetTextures( uint32_t atlasId ) const;
/**
- * @brief Get the shader used by an atlas
- *
- * @param[in] atlasId Id of an atlas
- *
- * @return The shader used by the atlas
- */
- Shader GetShader( uint32_t atlasId ) const;
-
- /**
* @brief Get Glyph Manager metrics
*
* @return const reference to glyph manager metrics