GetImplementation(*this).SetNewAtlasSize( size, blockSize );
}
+Vector2 AtlasGlyphManager::GetAtlasSize( uint32_t atlasId )
+{
+ return GetImplementation(*this).GetAtlasSize( atlasId );
+}
+
void AtlasGlyphManager::Remove( uint32_t imageId )
{
GetImplementation(*this).Remove( imageId );