GetImplementation(*this).Cached( fontId, index, slot );
}
-void AtlasGlyphManager::SetNewAtlasSize( const Vector2& size,
- const Vector2& blockSize )
+void AtlasGlyphManager::SetNewAtlasSize( uint32_t width, uint32_t height, uint32_t blockWidth, uint32_t blockHeight )
{
- GetImplementation(*this).SetNewAtlasSize( size, blockSize );
+ GetImplementation(*this).SetNewAtlasSize( width, height, blockWidth, blockHeight );
}
Vector2 AtlasGlyphManager::GetAtlasSize( uint32_t atlasId )