#include <dali/devel-api/adaptor-framework/singleton-service.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/internal/atlas-manager/atlas-manager-impl.h>
#include <dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager-impl.h>
namespace Dali
{
}
-void AtlasGlyphManager::Add( Text::FontId fontId,
- const Text::GlyphInfo& glyph,
+void AtlasGlyphManager::Add( const Text::GlyphInfo& glyph,
const BufferImage& bitmap,
AtlasManager::AtlasSlot& slot )
{
- GetImplementation(*this).Add( fontId, glyph, bitmap, slot );
+ GetImplementation(*this).Add( glyph, bitmap, slot );
}
void AtlasGlyphManager::GenerateMeshData( uint32_t imageId,
mesh );
}
-void AtlasGlyphManager::StitchMesh( Toolkit::AtlasManager::Mesh2D& first,
- const Toolkit::AtlasManager::Mesh2D& second )
+bool AtlasGlyphManager::IsCached( Text::FontId fontId,
+ Text::GlyphIndex index,
+ AtlasManager::AtlasSlot& slot )
{
- GetImplementation(*this).StitchMesh( first, second );
-}
-
-bool AtlasGlyphManager::Cached( Text::FontId fontId,
- Text::GlyphIndex index,
- AtlasManager::AtlasSlot& slot )
-{
- return GetImplementation(*this).Cached( fontId, index, slot );
+ return GetImplementation(*this).IsCached( fontId, index, slot );
}
void AtlasGlyphManager::SetNewAtlasSize( uint32_t width, uint32_t height, uint32_t blockWidth, uint32_t blockHeight )
return GetImplementation(*this).GetPixelFormat( atlasId );
}
-Material AtlasGlyphManager::GetMaterial( uint32_t atlasId ) const
+TextureSet AtlasGlyphManager::GetTextures( uint32_t atlasId ) const
{
- return GetImplementation(*this).GetMaterial( atlasId );
+ return GetImplementation(*this).GetTextures( atlasId );
}
-Sampler AtlasGlyphManager::GetSampler( uint32_t atlasId ) const
+Shader AtlasGlyphManager::GetShader( uint32_t atlasId ) const
{
- return GetImplementation(*this).GetSampler( atlasId );
+ return GetImplementation(*this).GetShader( atlasId );
}
const Toolkit::AtlasGlyphManager::Metrics& AtlasGlyphManager::GetMetrics()
return GetImplementation(*this).GetMetrics();
}
-void AtlasGlyphManager::AdjustReferenceCount( Text::FontId fontId, uint32_t imageId, int32_t delta )
-{
- GetImplementation(*this).AdjustReferenceCount( fontId, imageId, delta );
-}
-
-Shader AtlasGlyphManager::GetEffectBufferShader() const
-{
- return GetImplementation(*this).GetEffectBufferShader();
-}
-
-Shader AtlasGlyphManager::GetGlyphShadowShader() const
+void AtlasGlyphManager::AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, int32_t delta )
{
- return GetImplementation(*this).GetGlyphShadowShader();
+ GetImplementation(*this).AdjustReferenceCount( fontId, index, delta );
}
} // namespace Toolkit