Changed Atlas manager to use Dali::Texture instead of Dali::Atlas
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / rendering / atlas / atlas-glyph-manager.cpp
index 275836c..6858f26 100644 (file)
 #include <dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager.h>
 
 // EXTERNAL INCLUDES
-#include <dali/public-api/adaptor-framework/singleton-service.h>
+#include <dali/devel-api/adaptor-framework/singleton-service.h>
 
 // INTERNAL INCLUDES
-#include <dali-toolkit/internal/atlas-manager/atlas-manager-impl.h>
 #include <dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager-impl.h>
 
 namespace Dali
@@ -70,7 +69,7 @@ AtlasGlyphManager::AtlasGlyphManager(Internal::AtlasGlyphManager *impl)
 }
 
 void AtlasGlyphManager::Add( const Text::GlyphInfo& glyph,
-                             const BufferImage& bitmap,
+                             const PixelData& bitmap,
                              AtlasManager::AtlasSlot& slot )
 {
   GetImplementation(*this).Add( glyph, bitmap, slot );
@@ -78,40 +77,43 @@ void AtlasGlyphManager::Add( const Text::GlyphInfo& glyph,
 
 void AtlasGlyphManager::GenerateMeshData( uint32_t imageId,
                                           const Vector2& position,
-                                          MeshData& meshData )
+                                          Toolkit::AtlasManager::Mesh2D& mesh )
 {
   GetImplementation(*this).GenerateMeshData( imageId,
                                              position,
-                                             meshData );
+                                             mesh );
 }
 
-void AtlasGlyphManager::StitchMesh( MeshData& first,
-                                    const MeshData& second )
+bool AtlasGlyphManager::IsCached( Text::FontId fontId,
+                                  Text::GlyphIndex index,
+                                  AtlasManager::AtlasSlot& slot )
 {
-  GetImplementation(*this).StitchMesh( first, second );
+  return GetImplementation(*this).IsCached( fontId, index, slot );
 }
 
-void AtlasGlyphManager::Cached( Text::FontId fontId,
-                                Text::GlyphIndex index,
-                                AtlasManager::AtlasSlot& slot )
+void AtlasGlyphManager::SetNewAtlasSize( uint32_t width, uint32_t height, uint32_t blockWidth, uint32_t blockHeight )
 {
-  GetImplementation(*this).Cached( fontId, index, slot );
+  GetImplementation(*this).SetNewAtlasSize( width, height, blockWidth, blockHeight );
 }
 
-void AtlasGlyphManager::SetNewAtlasSize( const Vector2& size,
-                                         const Vector2& blockSize )
+Vector2 AtlasGlyphManager::GetAtlasSize( uint32_t atlasId )
 {
-  GetImplementation(*this).SetNewAtlasSize( size, blockSize );
+  return GetImplementation(*this).GetAtlasSize( atlasId );
 }
 
-void AtlasGlyphManager::Remove( uint32_t imageId )
+Pixel::Format AtlasGlyphManager::GetPixelFormat( uint32_t atlasId )
 {
-  GetImplementation(*this).Remove( imageId );
+  return GetImplementation(*this).GetPixelFormat( atlasId );
 }
 
-Pixel::Format AtlasGlyphManager::GetPixelFormat( uint32_t atlasId )
+TextureSet AtlasGlyphManager::GetTextures( uint32_t atlasId ) const
 {
-  return GetImplementation(*this).GetPixelFormat( atlasId );
+  return GetImplementation(*this).GetTextures( atlasId );
+}
+
+Shader AtlasGlyphManager::GetShader( uint32_t atlasId ) const
+{
+  return GetImplementation(*this).GetShader( atlasId );
 }
 
 const Toolkit::AtlasGlyphManager::Metrics& AtlasGlyphManager::GetMetrics()
@@ -119,6 +121,11 @@ const Toolkit::AtlasGlyphManager::Metrics& AtlasGlyphManager::GetMetrics()
   return GetImplementation(*this).GetMetrics();
 }
 
+void AtlasGlyphManager::AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, int32_t delta )
+{
+  GetImplementation(*this).AdjustReferenceCount( fontId, index, delta );
+}
+
 } // namespace Toolkit
 
 } // namespace Dali