Merge "Stop setting crazy Z value with controls (at the moment depth is ignored by...
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / rendering / atlas / atlas-glyph-manager.cpp
index 0c6ab13..463a3e8 100644 (file)
@@ -22,7 +22,6 @@
 #include <dali/devel-api/adaptor-framework/singleton-service.h>
 
 // INTERNAL INCLUDES
-#include <dali-toolkit/internal/atlas-manager/atlas-manager-impl.h>
 #include <dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager-impl.h>
 
 namespace Dali
@@ -91,11 +90,11 @@ void AtlasGlyphManager::StitchMesh( Toolkit::AtlasManager::Mesh2D& first,
   GetImplementation(*this).StitchMesh( first, second );
 }
 
-void AtlasGlyphManager::Cached( Text::FontId fontId,
+bool AtlasGlyphManager::Cached( Text::FontId fontId,
                                 Text::GlyphIndex index,
                                 AtlasManager::AtlasSlot& slot )
 {
-  GetImplementation(*this).Cached( fontId, index, slot );
+  return GetImplementation(*this).Cached( fontId, index, slot );
 }
 
 void AtlasGlyphManager::SetNewAtlasSize( uint32_t width, uint32_t height, uint32_t blockWidth, uint32_t blockHeight )
@@ -108,11 +107,6 @@ Vector2 AtlasGlyphManager::GetAtlasSize( uint32_t atlasId )
   return GetImplementation(*this).GetAtlasSize( atlasId );
 }
 
-void AtlasGlyphManager::Remove( uint32_t imageId )
-{
-  GetImplementation(*this).Remove( imageId );
-}
-
 Pixel::Format AtlasGlyphManager::GetPixelFormat( uint32_t atlasId )
 {
   return GetImplementation(*this).GetPixelFormat( atlasId );
@@ -133,6 +127,20 @@ const Toolkit::AtlasGlyphManager::Metrics& AtlasGlyphManager::GetMetrics()
   return GetImplementation(*this).GetMetrics();
 }
 
+void AtlasGlyphManager::AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, int32_t delta )
+{
+  GetImplementation(*this).AdjustReferenceCount( fontId, index, delta );
+}
+
+Shader AtlasGlyphManager::GetEffectBufferShader() const
+{
+  return GetImplementation(*this).GetEffectBufferShader();
+}
+
+Shader AtlasGlyphManager::GetGlyphShadowShader() const
+{
+  return GetImplementation(*this).GetGlyphShadowShader();
+}
 
 } // namespace Toolkit