#include <dali/devel-api/adaptor-framework/singleton-service.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/internal/atlas-manager/atlas-manager-impl.h>
#include <dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager-impl.h>
namespace Dali
{
}
-void AtlasGlyphManager::Add( Text::FontId fontId,
- const Text::GlyphInfo& glyph,
+void AtlasGlyphManager::Add( const Text::GlyphInfo& glyph,
const BufferImage& bitmap,
AtlasManager::AtlasSlot& slot )
{
- GetImplementation(*this).Add( fontId, glyph, bitmap, slot );
+ GetImplementation(*this).Add( glyph, bitmap, slot );
}
void AtlasGlyphManager::GenerateMeshData( uint32_t imageId,
const Vector2& position,
- MeshData& meshData )
+ Toolkit::AtlasManager::Mesh2D& mesh )
{
GetImplementation(*this).GenerateMeshData( imageId,
position,
- meshData );
+ mesh );
}
-void AtlasGlyphManager::StitchMesh( MeshData& first,
- const MeshData& second )
+void AtlasGlyphManager::StitchMesh( Toolkit::AtlasManager::Mesh2D& first,
+ const Toolkit::AtlasManager::Mesh2D& second )
{
GetImplementation(*this).StitchMesh( first, second );
}
return GetImplementation(*this).GetPixelFormat( atlasId );
}
+Material AtlasGlyphManager::GetMaterial( uint32_t atlasId ) const
+{
+ return GetImplementation(*this).GetMaterial( atlasId );
+}
+
+Sampler AtlasGlyphManager::GetSampler( uint32_t atlasId ) const
+{
+ return GetImplementation(*this).GetSampler( atlasId );
+}
+
const Toolkit::AtlasGlyphManager::Metrics& AtlasGlyphManager::GetMetrics()
{
return GetImplementation(*this).GetMetrics();
}
-void AtlasGlyphManager::AdjustReferenceCount( Text::FontId fontId, uint32_t imageId, int32_t delta )
+void AtlasGlyphManager::AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, int32_t delta )
+{
+ GetImplementation(*this).AdjustReferenceCount( fontId, index, delta );
+}
+
+Shader AtlasGlyphManager::GetEffectBufferShader() const
+{
+ return GetImplementation(*this).GetEffectBufferShader();
+}
+
+Shader AtlasGlyphManager::GetGlyphShadowShader() const
{
- GetImplementation(*this).AdjustReferenceCount( fontId, imageId, delta );
+ return GetImplementation(*this).GetGlyphShadowShader();
}
} // namespace Toolkit