Changed Atlas manager to use Dali::Texture instead of Dali::Atlas
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / rendering / atlas / atlas-glyph-manager-impl.h
index 0c67501..b72b649 100644 (file)
@@ -70,7 +70,7 @@ public:
    * @copydoc Toolkit::AtlasGlyphManager::Add
    */
   void Add( const Text::GlyphInfo& glyph,
-            const BufferImage& bitmap,
+            const PixelData& bitmap,
             Dali::Toolkit::AtlasManager::AtlasSlot& slot );
 
   /**
@@ -108,9 +108,14 @@ public:
   void AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, int32_t delta );
 
   /**
-   * @copydoc Toolkit::AtlasGlyphManager::GetMaterial
+   * @copydoc Toolkit::AtlasGlyphManager::GetTextures
    */
-  Material GetMaterial( uint32_t atlasId ) const;
+  TextureSet GetTextures( uint32_t atlasId ) const;
+
+  /**
+   * @copydoc Toolkit::AtlasGlyphManager::GetShader
+   */
+  Shader GetShader( uint32_t atlasId ) const;
 
   /**
    * @copydoc Toolkit::AtlasGlyphManager::GetMetrics