- Dali::Toolkit::AtlasManager mAtlasManager;
- Vector< GlyphRecord > mGlyphRecords;
- uint32_t mCount;
- Toolkit::AtlasGlyphManager::Metrics mMetrics;
+ Dali::Toolkit::AtlasManager mAtlasManager; ///> Atlas Manager created by GlyphManager
+ std::vector< FontGlyphRecord > mFontGlyphRecords;
+ Toolkit::AtlasGlyphManager::Metrics mMetrics; ///> Metrics to pass back on GlyphManager status
+ Shader mEffectBufferShader; ///> Shader used to render drop shadow buffer textures
+ Shader mShadowShader; ///> Shader used to render drop shadow into buffer