/**
* @copydoc Toolkit::AtlasGlyphManager::Add
*/
- void Add( Text::FontId fontId,
- const Text::GlyphInfo& glyph,
+ void Add( const Text::GlyphInfo& glyph,
const BufferImage& bitmap,
Dali::Toolkit::AtlasManager::AtlasSlot& slot );
*/
void GenerateMeshData( uint32_t imageId,
const Vector2& position,
- MeshData& meshData );
+ Toolkit::AtlasManager::Mesh2D& mesh );
/**
* @copydoc Toolkit::AtlasGlyphManager::StitchMesh
*/
- void StitchMesh( MeshData& first,
- const MeshData& second );
+ void StitchMesh( Toolkit::AtlasManager::Mesh2D& first,
+ const Toolkit::AtlasManager::Mesh2D& second );
/**
* @copydoc Toolkit::AtlasGlyphManager::Cached
void SetNewAtlasSize( uint32_t width, uint32_t height, uint32_t blockWidth, uint32_t blockHeight );
/**
- * @copydoc toolkit::AtlasGlyphManager::GetPixelFormat
+ * @copydoc Toolkit::AtlasGlyphManager::GetPixelFormat
*/
Pixel::Format GetPixelFormat( uint32_t atlasId );
/**
- * @copydoc toolkit::AtlasGlyphManager::GetMetrics
+ * @copydoc toolkit::AtlasGlyphManager::AdjustReferenceCount
+ */
+ void AdjustReferenceCount( Text::FontId fontId, uint32_t imageId, int32_t delta );
+
+ /**
+ * @copydoc Toolkit::AtlasGlyphManager::GetMaterial
+ */
+ Material GetMaterial( uint32_t atlasId ) const;
+
+ /**
+ * @copydoc Toolkit::AtlasGlyphManager::GetMaterial
+ */
+ Sampler GetSampler( uint32_t atlasId ) const;
+
+ /**
+ * @copydoc Toolkit::AtlasGlyphManager::GetMetrics
*/
const Toolkit::AtlasGlyphManager::Metrics& GetMetrics();
/**
- * @copydoc toolkit::AtlasGlyphManager::AdjustReferenceCount
+ * @copydoc Toolkit::AtlasGlyphManager::GetEffectBufferShader
*/
- void AdjustReferenceCount( Text::FontId fontId, uint32_t imageId, int32_t delta );
+ Shader GetEffectBufferShader() const
+ {
+ return mEffectBufferShader;
+ }
+
+ /**
+ * @copydoc Toolkit::AtlasGlyphManager::GetGlyphShadowShader
+ */
+ Shader GetGlyphShadowShader() const
+ {
+ return mShadowShader;
+ }
private:
- Dali::Toolkit::AtlasManager mAtlasManager;
+ Dali::Toolkit::AtlasManager mAtlasManager; ///> Atlas Manager created by GlyphManager
std::vector< FontGlyphRecord > mFontGlyphRecords;
- uint32_t mCount;
- Toolkit::AtlasGlyphManager::Metrics mMetrics;
+ Toolkit::AtlasGlyphManager::Metrics mMetrics; ///> Metrics to pass back on GlyphManager status
+ Shader mEffectBufferShader; ///> Shader used to render drop shadow buffer textures
+ Shader mShadowShader; ///> Shader used to render drop shadow into buffer
};
} // namespace Internal
} // namespace Dali
- #endif // __DALI_TOOLKIT_ATLAS_GLYPH_MANAGER_IMPL_H__
\ No newline at end of file
+ #endif // __DALI_TOOLKIT_ATLAS_GLYPH_MANAGER_IMPL_H__